public InstructionsScreen() { textBox = new Rectangle(); OkButton = new Button(); Hand = new HandCursor(); WrapTexter = false; }
public PhotographsScreen(List<byte[]> colorDataList, int score) { this.colorDataList = colorDataList; saveButton = new Button(); nextButton = new Button(); hand = new HandCursor(); playerScore = score; }
public LosingScreen(int Score) { scores = new List<string>(); buttons = new List<Button>(); hand = new HandCursor(); score = Score; textBox = new StringBuilder("", 6); }
public override void Initialize() { showAvatar = true; button = new Button(); hand = new HandCursor(); hand.Initialize(ScreenManager.Kinect); button.Initialize("Buttons/OK", this.ScreenManager.Kinect, new Vector2(620, 500)); button.Clicked += new Button.ClickedEventHandler(button_Clicked); avatars = new Texture2D[4]; base.Initialize(); }
public override void Initialize() { showAvatar = true; newGame = new Button(); instructions = new Button(); highscores = new Button(); exit = new Button(); Hand = new HandCursor(); kinect = ScreenManager.Kinect; Hand.Initialize(ScreenManager.Kinect); newGame.Clicked += new Button.ClickedEventHandler(newGame_Clicked); instructions.Clicked += new Button.ClickedEventHandler(instructions_Clicked); highscores.Clicked += new Button.ClickedEventHandler(highscores_Clicked); exit.Clicked += new Button.ClickedEventHandler(exit_Clicked); base.Initialize(); }
public override void Initialize() { showAvatar = true; virusBar = new Bar(100, 950, 15, 270, 30); rightSwordBounds = new Rectangle(0, 400, 80, 80); leftSwordBounds = new Rectangle(1350, 400, 80, 80); shields = new Texture2D[4]; shieldBounds = new Rectangle[4]; shieldBounds[0] = new Rectangle(590, -80, 80, 80); shieldBounds[2] = new Rectangle(590, 720, 80, 80); shieldBounds[1] = new Rectangle(-90, 500, 80, 80); shieldBounds[3] = new Rectangle(1304, 500, 80, 80); cam = new Camera2D(ScreenManager); cam.Initialize(); cam.Focus = new Vector2(640, 360); cam.Position = new Vector2(500.0f, 200.0f); button = new Button(); hand = new HandCursor(); hand.Initialize(ScreenManager.Kinect); button.Initialize("Buttons/OK", this.ScreenManager.Kinect, new Vector2(820, 100)); button.Clicked += new Button.ClickedEventHandler(button_Clicked); base.Initialize(); }