示例#1
0
        /// <summary>
        /// 根据订单处理充值
        /// </summary>
        /// <param name="OrderNo">订单号</param>
        /// <returns>返回处理结果</returns>
        public string PayManager(string OrderNo)
        {
            GameUserServers gus = new GameUserServers();
            OrdersServers os = new OrdersServers();
            LotteryManager lm = new LotteryManager();
            Orders o = os.GetOrder(OrderNo);
            if (o.PayTypeId == 7)
            {
                if (gus.UpdateUserMoney(o.AdminUserName, o.PayMoney * 10, "-"))
                {
                    if (os.UpdateOrder(OrderNo))
                    {

                    }
                    else
                    {
                        return "更新订单状态失败!";
                    }
                }
                else
                {
                    return "扣除平台币失败!";
                }
            }
            if (o.PayTypeId != 6)
            {
                lm.AddUserPoints(o.UserName, o.PayMoney);
            }
            if (o.Type == 1)
            {
                Games g = new Games();
                g = gss.GetGame(o.GameId);
                switch (g.GameNo)
                {
                    case "dxz":
                        return new Game_Dxz().Pay(OrderNo);
                    case "sjsg":
                        return new Game_Sjsg().Pay(OrderNo);
                    case "tj":
                        return new Game_Tj().Pay(OrderNo);
                    case "nz":
                        return new Game_Nz().Pay(OrderNo);
                    case "djj":
                        return new Game_Djj().Pay(OrderNo);
                    case "jlc":
                        return new Game_Jlc().Pay(OrderNo);
                    case "ly":
                        return new Game_Ly().Pay(OrderNo);
                    case "xyb":
                        return new Game_Xyb().Pay(OrderNo);
                    case "dhz":
                        return new Game_Dhz().Pay(OrderNo);
                    case "wz":
                        return new Game_Wz().Pay(OrderNo);
                    case "dpqk":
                        return new Game_Dpqk().Pay(OrderNo);
                    case "lm":
                        return new Game_Lm().Pay(OrderNo);
                    case "mxqy":
                        return new Game_Mxqy().Pay(OrderNo);
                    case "zsg":
                        return new Game_Zsg().Pay(OrderNo);
                    case "rxhzw":
                        return new Game_Rxhzw().Pay(OrderNo);
                    case "klsg":
                        return new Game_Klsg().Pay(OrderNo);
                    case "gjqx":
                        return new Game_Gjqx().Pay(OrderNo);
                    case "txj":
                        return new Game_Txj().Pay(OrderNo);
                    case "wdqk":
                        return new Game_Wdqk().Pay(OrderNo);
                    case "chcq":
                        return new Game_Chcq().Pay(OrderNo);
                    case "jjsg":
                        return new Game_Jjsg().Pay(OrderNo);
                    case "qh":
                        return new Game_Qh().Pay(OrderNo);
                    case "yjxy":
                        return new Game_Yjxy().Pay(OrderNo);
                    case "xxas":
                        return new Game_Xxas().Pay(OrderNo);
                    case "tgzt":
                        return new Game_Tgzt().Pay(OrderNo);
                    case "nslm":
                        return new Game_Nslm().Pay(OrderNo);
                    case "ftz":
                        return new Game_Ftz().Pay(OrderNo);
                    case "sbcs":
                        return new Game_Sbcs().Pay(OrderNo);
                    case "zwj":
                        return new Game_Zwj().Pay(OrderNo);
                    case "dqqyz":
                        return new Game_Dqqyz().Pay(OrderNo);
                    case "yxy":
                        return new Game_Yxy().Pay(OrderNo);
                    case "jhwj":
                        return new Game_Jhwj().Pay(OrderNo);
                    default:
                        return "不存在的游戏!";
                }
            }
            else
            {
                if (gus.UpdateUserMoney(o.UserName, o.PayMoney * 10, "+"))
                {
                    if (os.UpdateOrder(o.OrderNo))
                    {
                        return "充值成功!";
                    }
                    else
                    {
                        return "充值失败!错误原因:更新订单状态失败!";
                    }
                }
                else
                {
                    return "充值失败!";
                }
            }
        }
示例#2
0
        /// <summary>
        /// 根据订单处理充值
        /// </summary>
        /// <param name="OrderNo">订单号</param>
        /// <returns>返回处理结果</returns>
        public string PayManager(string OrderNo)
        {
            GameUserServers gus = new GameUserServers();
            OrdersServers   os  = new OrdersServers();
            LotteryManager  lm  = new LotteryManager();
            Orders          o   = os.GetOrder(OrderNo);

            if (o.PayTypeId == 7)
            {
                if (gus.UpdateUserMoney(o.AdminUserName, o.PayMoney * 10, "-"))
                {
                    if (os.UpdateOrder(OrderNo))
                    {
                    }
                    else
                    {
                        return("更新订单状态失败!");
                    }
                }
                else
                {
                    return("扣除平台币失败!");
                }
            }
            if (o.PayTypeId != 6)
            {
                lm.AddUserPoints(o.UserName, o.PayMoney);
            }
            if (o.Type == 1)
            {
                Games g = new Games();
                g = gss.GetGame(o.GameId);
                switch (g.GameNo)
                {
                case "dxz":
                    return(new Game_Dxz().Pay(OrderNo));

                case "sjsg":
                    return(new Game_Sjsg().Pay(OrderNo));

                case "tj":
                    return(new Game_Tj().Pay(OrderNo));

                case "nz":
                    return(new Game_Nz().Pay(OrderNo));

                case "djj":
                    return(new Game_Djj().Pay(OrderNo));

                case "jlc":
                    return(new Game_Jlc().Pay(OrderNo));

                case "ly":
                    return(new Game_Ly().Pay(OrderNo));

                case "xyb":
                    return(new Game_Xyb().Pay(OrderNo));

                case "dhz":
                    return(new Game_Dhz().Pay(OrderNo));

                case "wz":
                    return(new Game_Wz().Pay(OrderNo));

                case "dpqk":
                    return(new Game_Dpqk().Pay(OrderNo));

                case "lm":
                    return(new Game_Lm().Pay(OrderNo));

                case "mxqy":
                    return(new Game_Mxqy().Pay(OrderNo));

                case "zsg":
                    return(new Game_Zsg().Pay(OrderNo));

                case "rxhzw":
                    return(new Game_Rxhzw().Pay(OrderNo));

                case "klsg":
                    return(new Game_Klsg().Pay(OrderNo));

                case "gjqx":
                    return(new Game_Gjqx().Pay(OrderNo));

                case "txj":
                    return(new Game_Txj().Pay(OrderNo));

                case "wdqk":
                    return(new Game_Wdqk().Pay(OrderNo));

                case "chcq":
                    return(new Game_Chcq().Pay(OrderNo));

                case "jjsg":
                    return(new Game_Jjsg().Pay(OrderNo));

                case "qh":
                    return(new Game_Qh().Pay(OrderNo));

                case "yjxy":
                    return(new Game_Yjxy().Pay(OrderNo));

                case "xxas":
                    return(new Game_Xxas().Pay(OrderNo));

                case "tgzt":
                    return(new Game_Tgzt().Pay(OrderNo));

                case "nslm":
                    return(new Game_Nslm().Pay(OrderNo));

                case "ftz":
                    return(new Game_Ftz().Pay(OrderNo));

                case "sbcs":
                    return(new Game_Sbcs().Pay(OrderNo));

                case "zwj":
                    return(new Game_Zwj().Pay(OrderNo));

                case "dqqyz":
                    return(new Game_Dqqyz().Pay(OrderNo));

                case "yxy":
                    return(new Game_Yxy().Pay(OrderNo));

                case "jhwj":
                    return(new Game_Jhwj().Pay(OrderNo));

                default:
                    return("不存在的游戏!");
                }
            }
            else
            {
                if (gus.UpdateUserMoney(o.UserName, o.PayMoney * 10, "+"))
                {
                    if (os.UpdateOrder(o.OrderNo))
                    {
                        return("充值成功!");
                    }
                    else
                    {
                        return("充值失败!错误原因:更新订单状态失败!");
                    }
                }
                else
                {
                    return("充值失败!");
                }
            }
        }