示例#1
0
 public override void OnCollision(CollisionEntity entity)
 {
     if (entity is Player)
     {
         ServiceProvider.SceneService.LoadNewScene <NewspaperStandScene>();
     }
 }
示例#2
0
 public abstract void OnCollision(CollisionEntity entity);
示例#3
0
 public override void OnCollision(CollisionEntity entity)
 {
     Console.WriteLine("boop: " + entity.GetType().FullName);
 }