/// <summary>
 /// Add another sFloat Value to the Value
 /// </summary>
 /// <param name="_value"></param>
 public void ApplyChange(FloatVariable _value)
 {
     Value += _value.Value;
 }
 /// <summary>
 /// Set Value to another sBool Value
 /// </summary>
 /// <param name="_value"></param>
 public void SetValue(FloatVariable _value)
 {
     Value = _value.Value;
 }