Defines the PausedState
Inheritance: IBoardState
示例#1
0
 /// <summary>
 /// Initializes a new instance of the <see cref="Board"/> class.
 /// </summary>
 /// <param name="repository">The repository<see cref="IStatsRepository"/></param>
 /// <param name="width">The width<see cref="int"/></param>
 /// <param name="height">The height<see cref="int"/></param>
 public Board(IStatsRepository repository, int width, int height)
 {
     _repository   = repository;
     _pieceBuilder = new PieceBuilder().OnBoard(this);
     Dimension     = new Size(width, height);
     Stats         = new Stats();
     State         = new PausedState();
     Matrix        = new Block[width, height];
     Record        = _repository.MaxScore();
 }
示例#2
0
 /// <summary>
 /// The Pause
 /// </summary>
 public void Pause()
 {
     OnPause?.Invoke();
     State = new PausedState();
     Stats.Pause();
 }