// Note: A constructor summary is auto-generated by the doc builder. /// <summary></summary> /// <param name="socketNumber">The socket that this module is plugged in to.</param> public IO60P16(int socketNumber) { Socket socket = Socket.GetSocket(socketNumber, true, this, null); socket.EnsureTypeIsSupported(new char[] { 'X', 'Y' }, this); softwareI2C = new SoftwareI2C(socket, Socket.Pin.Five, Socket.Pin.Four, this); //softwareI2C = new SoftwareI2C(socket, Socket.Pin.Eight, Socket.Pin.Nine, this); Reset(); }
// Note: A constructor summary is auto-generated by the doc builder. /// <summary></summary> /// <param name="socketNumber">The socket that this module is plugged in to.</param> public ColorSense(int socketNumber) { Socket socket = Socket.GetSocket(socketNumber, true, this, null); socket.EnsureTypeIsSupported(new char[] { 'X', 'Y' }, this); LEDControl = new GTI.DigitalOutput(socket, Socket.Pin.Three, false, this); softwareI2C = new GTI.SoftwareI2C(socket, Socket.Pin.Five, Socket.Pin.Four, this); // Send COMMAND to access control register for chip power-up // Send to power-up chip softwareI2C.Write(colorAddress, new byte[] { 0x80, 0x03 }); }
// Note: A constructor summary is auto-generated by the doc builder. /// <summary></summary> /// <remarks>The ordering of the RGB socket numbers does not matter (socket numbers are autodetected)</remarks> /// <param name="rgbSocketNumber1">The mainboard socket that has the display's R, G, or B socket connected to it.</param> /// <param name="rgbSocketNumber2">The mainboard socket that has the display's R, G, or B socket connected to it.</param> /// <param name="rgbSocketNumber3">The mainboard socket that has the display's R, G, or B socket connected to it.</param> /// <param name="i2cSocketNumber">The mainboard socket that has the display's X socket connected to it.</param> public VideoOut(int rgbSocketNumber1, int rgbSocketNumber2, int rgbSocketNumber3, int i2cSocketNumber) : base(WPFRenderOptions.Ignore) { // This finds the Socket instance from the user-specified socket number. // This will generate user-friendly error messages if the socket is invalid. // If there is more than one socket on this module, then instead of "null" for the last parameter, // put text that identifies the socket to the user (e.g. "S" if there is a socket type S) //Socket socket = Socket.GetSocket(socketNumber, true, this, null); ReserveLCDPins(rgbSocketNumber1, rgbSocketNumber2, rgbSocketNumber3); Socket i2cSocket = Socket.GetSocket(i2cSocketNumber, true, this, null); i2cSocket.EnsureTypeIsSupported(new char[] { 'X', 'Y' }, this); //i2cBus2 = new GTI.I2CBus(i2cSocket, DEVICE_ADDR, 100, this); softwareI2C = new GTI.SoftwareI2C(i2cSocket, Socket.Pin.Five, Socket.Pin.Four, this); }
/// <summary>An FM radio module for Microsoft .NET Gadgeteer</summary> /// <param name="socketNumber">The socket that this module is plugged in to.</param> public RadioFM1(int socketNumber) { Socket socket = Socket.GetSocket(socketNumber, true, this, null); socket.EnsureTypeIsSupported(new char[] { 'Y' }, this); this.resetPin = new GTI.DigitalOutput(socket, Socket.Pin.Five, false, this); this.i2cBus = new GTI.SoftwareI2C(socket, Socket.Pin.Eight, Socket.Pin.Nine, this); this.InitializeDevice(); this.SetChannelConfiguration(Spacing.USAAustrailia, Band.USAEurope); this.Channel = this.MinChannel; this.Volume = RadioFM1.MIN_VOLUME; this.radioTextWorkerThread = new Thread(this.RadioTextWorker); this.radioTextWorkerThread.Start(); }