private void button2_Click_1(object sender, EventArgs e) { SaveGameSettings.GameType = 1; HighScore.CreateFolders(); HighScore.CheckHighscoreExsist(); currentScore.currentHscore = HighScore.ReadScoresFromFile(HighScore.Filename1); var sorted = from s in currentScore.currentHscore orderby s.Score descending select s; foreach (Player p in sorted) { SortedHighscoreList.Record(p); } HighscoreWindow hsw = new HighscoreWindow(); hsw.Text = "HighScore Combo"; hsw.ShowDialog(); SortedHighscoreList.list.Clear(); }
private void button1_Click(object sender, EventArgs e) { var sorted = from s in HighscoreList.list orderby s.Score descending select s; foreach (Player p in sorted) { SortedHighscoreList.Record(p); } HighscoreWindow hsw = new HighscoreWindow(); if (SaveGameSettings.GameType == 0) { hsw.Text = "HighScore Classic"; } else if (SaveGameSettings.GameType == 1) { hsw.Text = "HighScore Combo"; } hsw.ShowDialog(); SortedHighscoreList.list.Clear(); }