示例#1
0
 public DebugMouseEvent(GameObject gameObject)
 {
     _gameObject = gameObject;
     _ballHandler = new MouseHandler(_gameObject);
     _ballHandler.OnMouseClick += OnMouseEvent;
     _ballHandler.OnMouseDown += OnMouseEvent;
     _ballHandler.OnMouseDownOnTarget += OnMouseEvent;
     //_ballHandler.OnMouseMove += OnMouseEvent;
     //_ballHandler.OnMouseMoveOnTarget += OnMouseEvent;
     _ballHandler.OnMouseOffTarget += OnMouseEvent;
     _ballHandler.OnMouseOverTarget += OnMouseEvent;
     _ballHandler.OnMouseUp += OnMouseEvent;
     _ballHandler.OnMouseUpOnTarget += OnMouseEvent;
 }
示例#2
0
 public DebugMouseEvent(GameObject gameObject)
 {
     _gameObject  = gameObject;
     _ballHandler = new MouseHandler(_gameObject);
     _ballHandler.OnMouseClick        += OnMouseEvent;
     _ballHandler.OnMouseDown         += OnMouseEvent;
     _ballHandler.OnMouseDownOnTarget += OnMouseEvent;
     //_ballHandler.OnMouseMove += OnMouseEvent;
     //_ballHandler.OnMouseMoveOnTarget += OnMouseEvent;
     _ballHandler.OnMouseOffTarget  += OnMouseEvent;
     _ballHandler.OnMouseOverTarget += OnMouseEvent;
     _ballHandler.OnMouseUp         += OnMouseEvent;
     _ballHandler.OnMouseUpOnTarget += OnMouseEvent;
 }