private void serachGame_comboBox_SelectionChanged(object sender, SelectionChangedEventArgs e) { if (search_by_pot_size.IsSelected) { serachGame_comboBox.Visibility = System.Windows.Visibility.Hidden; game_box.Visibility = System.Windows.Visibility.Visible; game_label.Visibility = System.Windows.Visibility.Visible; game_label.Content = "please enter pot size:"; } else if (search_by_player_name.IsSelected) { serachGame_comboBox.Visibility = System.Windows.Visibility.Hidden; game_box.Visibility = System.Windows.Visibility.Visible; game_label.Visibility = System.Windows.Visibility.Visible; game_label.Content = "please enter name:"; } else if (search_by_prefs.IsSelected) { create_game CG = new create_game(BL, user, false); CG.Show(); this.Close(); } else { game_box.Visibility = System.Windows.Visibility.Hidden; game_label.Visibility = System.Windows.Visibility.Hidden; } }
private void create_game_button_Click(object sender, RoutedEventArgs e) { create_game CG = new create_game(BL, user, true); CG.Show(); this.Close(); }