private void load_Click(object sender, EventArgs e) { SortedDictionary <string, List <string> > presets = this.LoadPresets(); PresetLoader presetLoader = new PresetLoader(this); if (presetLoader.ShowDialog() == DialogResult.OK) { this.layers.Items.Clear(); this.layers.Items.AddRange(presets[presetLoader.Selection].ToArray()); } this.layers.ClearSelected(); }
private void load_Click(object sender, EventArgs e) { SortedDictionary<string, List<string>> presets = this.LoadPresets(); PresetLoader presetLoader = new PresetLoader(this); if (presetLoader.ShowDialog() == DialogResult.OK) { this.layers.Items.Clear(); this.layers.Items.AddRange(presets[presetLoader.Selection].ToArray()); } this.layers.ClearSelected(); }