public static SLMessageManager GetSLMessageManager() { if (sLMessageManager == null) { sLMessageManager = new SLMessageManager(); } return(sLMessageManager); }
private void FillCommandList() { Command command; command = new Command("giveitem", 2, delegate(Player player, string[] parameters) { string instance = parameters[0]; int amount; if (!Int32.TryParse(parameters[1], out amount)) { return(false); } if (ItemInstance.getItemInstance(instance) == null) { return(false); } if (amount <= 0) { amount = 1; } player.addItem(instance, amount); return(true); }); Commands.Add(command); command = new Command("playAni", 1, delegate(Player player, string[] parameters) { string animation = parameters[0]; player.playAnimation(animation); return(true); }); Commands.Add(command); command = new Command("freeze", 0, delegate(Player player, string[] parameters) { player.freeze(); return(true); }); Commands.Add(command); command = new Command("unfreeze", 0, delegate(Player player, string[] parameters) { player.unfreeze(); return(true); }); Commands.Add(command); command = new Command("giveSkills", 0, delegate(Player player, string[] parameters) { for (int i = 0; i < (int)NPCAttribute.ATR_MAX; i++) { player.setAttribute((NPCAttribute)i, 100 + i); } for (int i = (int)NPCTalent.H1; i < (int)NPCTalent.MaxTalents; i++) { player.setTalentSkills((NPCTalent)i, 100 + i); player.setTalentValues((NPCTalent)i, 100 + i); } for (int i = (int)NPCTalent.H1; i <= (int)NPCTalent.CrossBow; i++) { player.setTalentSkills((NPCTalent)i, 2); player.setTalentValues((NPCTalent)i, 2); player.setHitchances((NPCTalent)i, 100); } return(true); }); Commands.Add(command); command = new Command("giveAttribute", 2, delegate(Player player, string[] parameters) { int attribute, value; if (!Int32.TryParse(parameters[0], out attribute)) { return(false); } if (!Int32.TryParse(parameters[1], out value)) { return(false); } player.setAttribute((NPCAttribute)attribute, value); return(true); }); Commands.Add(command); command = new Command("giveTalent", 3, delegate(Player player, string[] parameters) { int talent, value1, value2; if (!Int32.TryParse(parameters[0], out talent)) { return(false); } if (!Int32.TryParse(parameters[1], out value1)) { return(false); } if (!Int32.TryParse(parameters[2], out value2)) { return(false); } player.setTalentSkills((NPCTalent)talent, value1); player.setTalentValues((NPCTalent)talent, value2); return(true); }); Commands.Add(command); command = new Command("giveSpell", 0, delegate(Player player, string[] parameters) { player.addItem(ITSC_SHRINK.get(), 90); player.addItem(ITSC_TRFSHEEP.get(), 90); return(true); }); Commands.Add(command); command = new Command("setTime", 2, delegate(Player player, string[] parameters) { int hour, minute; if (!Int32.TryParse(parameters[0], out hour)) { return(false); } if (!Int32.TryParse(parameters[1], out minute)) { return(false); } DayTime.setTime(hour, minute); return(true); }); Commands.Add(command); command = new Command("toWP", 1, delegate(Player player, string[] parameters) { String wp = parameters[0]; FreeOrWayPoint wayp = AISystem.getWaypoint(player.Map, wp); if (wayp == null) { return(false); } player.setPosition(wayp.Position); return(true); }); Commands.Add(command); command = new Command("revive", 0, delegate(Player player, string[] parameters) { player.revive(); return(true); }); Commands.Add(command); command = new Command("speedup", 0, delegate(Player player, string[] parameters) { player.ApplyOverlay("HUMANS_SPRINT.MDS"); return(true); }); Commands.Add(command); #if (SSM_ACCOUNT && SSM_WEB) command = new Command("sn", 0, delegate(Player player, string[] parameters) { lock (SLMessageManager.GetSLMessageManager().MessageList) { SLMessageManager.GetSLMessageManager().MessageList.Add(new SLMessageManager.SLMessage() { playerID = player.ID, accountID = player.getAccount().accountID, name = player.Name, msg = System.Net.WebUtility.HtmlDecode(parameters[0]) }); } return(true); }); Commands.Add(command); #endif command = new Command("s", new string[] { "r" }, 1, delegate(Player player, string[] parameters) { ChatMessage chatMessage = new ChatMessage(player, null, ChatMessageType.Shout, parameters[0]); NotificationManager.GetNotificationManager().DisplayNotification(chatMessage); return(true); }); Commands.Add(command); command = new Command("f", new string[] { "w" }, 1, delegate(Player player, string[] parameters) { ChatMessage chatMessage = new ChatMessage(player, null, ChatMessageType.Whisper, parameters[0]); NotificationManager.GetNotificationManager().DisplayNotification(chatMessage); return(true); }); Commands.Add(command); command = new Command("ooc", new string[] { "o", "ot" }, 1, delegate(Player player, string[] parameters) { ChatMessage chatMessage = new ChatMessage(player, null, ChatMessageType.OOC, parameters[0]); NotificationManager.GetNotificationManager().DisplayNotification(chatMessage); return(true); }); Commands.Add(command); command = new Command("me", new string[] { "ich", "a", "action" }, 1, delegate(Player player, string[] parameters) { ChatMessage chatMessage = new ChatMessage(player, null, ChatMessageType.Action, parameters[0]); NotificationManager.GetNotificationManager().DisplayNotification(chatMessage); return(true); }); Commands.Add(command); command = new Command("pm", new string[] { "nachricht", "pn" }, 1, delegate(Player player, string[] parameters) { ChatMessage chatMessage = new ChatMessage(player, null, ChatMessageType.PM, parameters[0]); NotificationManager.GetNotificationManager().DisplayNotification(chatMessage); return(true); }); Commands.Add(command); }