public static void Update(object sender, EventArgs e) { if (Input.KeyPressed(Config.CharToXnaKey(Inventory_Enhancements.config.CAKey)) && Inventory_Enhancements.config.CAHotkeyEnabled) { Cycle(); } }
public static void Update(object sender, EventArgs e) { if (Main.gameMenu && !_notInGame) { _notInGame = true; } if (Main.gameMenu) { return; } if (Input.KeyPressed(Config.CharToXnaKey(config.SortKey)) && Main.keyState.IsKeyUp(Keys.LeftShift) && config.SortHotkeyEnabled) { AutoTrash.Trash(); Clean(); Sort(); } if (Input.KeyPressed(Config.CharToXnaKey(config.HotbarSwapKey)) && config.HotbarSwapKeyEnabled) { SwapHotbar(config.HotbarCycle); } if (Input.KeyPressed(Config.CharToXnaKey(config.QSKey)) && config.QSHotkeyEnabled) { QuickStack(); } if (Input.KeyPressed(Keys.O) && (Main.keyState.IsKeyDown(Keys.LeftShift) || Main.keyState.IsKeyDown(Keys.LeftAlt))) { if (Main.keyState.IsKeyDown(Keys.LeftShift)) { ReloadConfig(); } else { LaunchConfigurator(); } } if (_notInGame) { ReloadConfig(true); } _notInGame = false; }
public static void Update(object sender, EventArgs e) { if (Input.KeyPressed(Config.CharToXnaKey(Inventory_Enhancements.config.SortKey)) && Main.keyState.IsKeyDown(Keys.LeftShift)) { if (Inventory_Enhancements.config.AutoTrash) { Inventory_Enhancements.config.AutoTrash = false; Main.NewText("Autotrash Disabled", 255, 50, 50); Inventory_Enhancements.config.SaveConfig(); } else { Inventory_Enhancements.config.AutoTrash = true; Main.NewText("Autotrash Enabled", 255, 50, 50); Inventory_Enhancements.config.SaveConfig(); } } if (Inventory_Enhancements.config.AutoTrash) { Trash(); } }