public static void SetVehicleType(this GTANetworkAPI.Vehicle vehicle, EVehicleType newType) { vehicle.GetExtension().SetVehicleType(newType); }
public static void SetOwner(this GTANetworkAPI.Vehicle vehicle, uint pid) { vehicle.GetExtension().SetOwner(pid); }
public static void SetOwner(this GTANetworkAPI.Vehicle vehicle, Client player) { vehicle.GetExtension().SetOwner(player); }
public static uint OwnerPID(this GTANetworkAPI.Vehicle vehicle) { return(vehicle.GetExtension().OwnerPID()); }
public static Client Owner(this GTANetworkAPI.Vehicle vehicle) { return(vehicle.GetExtension().Owner()); }
public static EVehicleType GetVehicleType(this GTANetworkAPI.Vehicle vehicle) { return(vehicle.GetExtension().GetVehicleType()); }