public GThreadControl(GThread gthread) { this._gThread = gthread; InitializeComponent(); this.lblName.Text = gthread.Name; }
private GThreadControl getControlByThread(GThread thread) { lock (this._controls) { foreach (GThreadControl c in this._controls) if (c._gThread == thread) return c; return null; } }
public bool ContainsThread(GThread thread) { lock (this._controls) { foreach (GThreadControl c in this._controls) if (c._gThread == thread) return true; return false; } }
public BaseListener(IPAddress address, int port, BaseListener.ClientArrivedHandler handler) { _port = port; ClientArrived += handler; _tcpListener = new TcpListener(address, _port); _tcpListener.Start(); _acceptorThread = new GThread(new ThreadStart(_acceptorloop), "Acceptor Loop", true); _acceptorThread.Start(); }
public GSocketListener(int port, GSocketListener.ClientArrivedHandler handler) { _port = port; ClientArrived += handler; _tcpListener = new TcpListener(_port); _tcpListener.Start(); _acceptorThread = new GThread(new ThreadStart(_acceptorloop), "Acceptor Loop", true); _acceptorThread.Start(); }
public BaseListener(int port, BaseListener.ClientArrivedHandler handler = null) { _port = port; if(handler != null) ClientArrived += handler; _tcpListener = new TcpListener(_port); _tcpListener.Start(); _acceptorThread = new GThread(new ThreadStart(_acceptorloop), "Acceptor Loop", true); _acceptorThread.Start(); }
public bool RemoveThread(GThread thread) { GThreadControl c = this.getControlByThread(thread); if (c == null) return false; Async.UI(() => { lock (this._controls) { this.flowLayoutPanel.Controls.Remove(c); this._controls.Remove(c); } }, this, true); return true; }
public void AddThread(GThread thread) { if (this.ContainsThread(thread)) return; Async.UI(() => { lock (this._controls) { GThreadControl c = new GThreadControl(thread); this.flowLayoutPanel.Controls.Add(c); this._controls.Add(c); } }, this, true); }
private void _AddGThread(GThread gThread) { GLItem item = new GLItem(); item.Tag = gThread; GLSubItem itemName = new GLSubItem(); itemName.Text = gThread.Name; ProgressBar pb = new ProgressBar(); GLSubItem itemUsage = new GLSubItem(); GLSubItem itemPercent = new GLSubItem(); itemUsage.Control = pb; pb.Minimum = 0; pb.Maximum = 100; item.SubItems.Add(itemName); item.SubItems.Add(itemUsage); item.SubItems.Add(itemPercent); glGTreadList.Items.Add(item); }
public static GThread GetCurrentGThread() { Thread currentThread = Thread.CurrentThread; foreach (GThread gThread in AllGThreads) if (gThread.Thread == currentThread) return gThread; GThread gthread = new GThread(); gthread._thread = currentThread; gthread._processThread = GThread.GetCurrentProcessThread(); gthread.Name = GSharp.Sys.Process.Utils.GetLastMethodName(); AllGThreads.Add(gthread); return gthread; }
void GThread_OnNewGThread(GThread gThread) { this.CPUUsage.Add(gThread, gThread.GetCPUUsageRelative()); }
void GThread_OnEndGThread(GThread gThread) { this.CPUUsage.Remove(gThread); }
void GThread_OnNewGThread(GThread gThread) { this.AddThread(gThread); }
void GThread_OnEndGThread(GThread gThread) { this.RemoveThread(gThread); }
private void _EndGThread(GThread gThread) { GLItem itemToDelete = null; foreach(GLItem item in glGTreadList.Items) if (item.Tag == gThread) { itemToDelete = item; break; } if (itemToDelete == null) { Logging.Log.Warn("GThread not found", gThread); return; } glGTreadList.Items.Remove(itemToDelete); }
public void Init(Stream inStream, Stream outStream, int maxPackSize = 2048) { _inStream = inStream; _outStream = outStream; _isActive = true; MaxPackSize = maxPackSize; _readerThread = new GThread(new System.Threading.ThreadStart(_readerloop), "Reader-Tread for " + this.ToString(), true); _readerThread.Thread.IsBackground = true; _readerThread.Start(); }