示例#1
0
        public EAGLView(NSCoder coder) : base(coder)
        {
            LayerRetainsBacking = true;
            LayerColorFormat    = EAGLColorFormat.RGBA8;

            // retina support
            ContentScaleFactor = UIScreen.MainScreen.Scale;

            keys = new ES30Keys();
        }
示例#2
0
		public EAGLView (NSCoder coder) : base (coder)
		{
			LayerRetainsBacking = true;
			LayerColorFormat = EAGLColorFormat.RGBA8;

			// retina support
			ContentScaleFactor = UIScreen.MainScreen.Scale;

			keys = new ES30Keys ();
		}
示例#3
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		void Initialize ()
		{
			keys = new ES30Keys ();
			AutoSetContextOnRenderFrame = false;
			RenderOnUIThread = false;
		}
示例#4
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 void Initialize()
 {
     keys = new ES30Keys();
     AutoSetContextOnRenderFrame = false;
     RenderOnUIThread            = false;
 }
示例#5
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		public GLView1 (Context context) : base (context)
		{
			keys = new ES30Keys ();
		}
示例#6
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 public GLView1(Context context) : base(context)
 {
     keys = new ES30Keys();
 }