public EAGLView(NSCoder coder) : base(coder) { LayerRetainsBacking = true; LayerColorFormat = EAGLColorFormat.RGBA8; // retina support ContentScaleFactor = UIScreen.MainScreen.Scale; keys = new ES30Keys(); }
public EAGLView (NSCoder coder) : base (coder) { LayerRetainsBacking = true; LayerColorFormat = EAGLColorFormat.RGBA8; // retina support ContentScaleFactor = UIScreen.MainScreen.Scale; keys = new ES30Keys (); }
void Initialize () { keys = new ES30Keys (); AutoSetContextOnRenderFrame = false; RenderOnUIThread = false; }
void Initialize() { keys = new ES30Keys(); AutoSetContextOnRenderFrame = false; RenderOnUIThread = false; }
public GLView1 (Context context) : base (context) { keys = new ES30Keys (); }
public GLView1(Context context) : base(context) { keys = new ES30Keys(); }