示例#1
0
        // 从对象池中取出一个对象.
        public T GetObjectFromPool <T>(int iMaxCount) where T : class, new()
        {
            GKObjectPool <T> pool = GetOrCreateObjectPool <T>(iMaxCount, true);

            if (null == pool)
            {
                return(null);
            }
            return(pool.Spawn(true));
        }
示例#2
0
        // 回收对象到对象池中.
        public bool ReleaseObjectByPool <T>(T obj) where T : class, new()
        {
            GKObjectPool <T> pool = GetOrCreateObjectPool <T>(-1, false);

            if (null == pool)
            {
                return(false);
            }
            return(pool.Recycle(obj));
        }
示例#3
0
        // 创建对象池, 创建完毕后可调用函数, Spawn 与 Recycle进行管理.
        public GKObjectPool <T> GetOrCreateObjectPool <T> (int iMaxCount, bool bCreateWhenNoFind) where T : class, new ()
        {
            System.Type tType = typeof(T);
            object      obj   = null;

            if (!_objectPool.TryGetValue(tType, out obj) || null == obj)
            {
                GKObjectPool <T> newPool = new GKObjectPool <T>(iMaxCount);
                _objectPool.Add(tType, newPool);
                return(newPool);
            }
            return(obj as GKObjectPool <T>);
        }