/// <summary> /// Returns the first #GFlagsValue which is set in @value. /// </summary> /// <param name="flagsClass"> /// a #GFlagsClass /// </param> /// <param name="value"> /// the value /// </param> /// <returns> /// the first #GFlagsValue which is set in /// @value, or %NULL if none is set /// </returns> public static FlagsValue GetFirstValue(FlagsClass flagsClass, uint value) { if (flagsClass == null) { throw new ArgumentNullException(nameof(flagsClass)); } var ret_ = g_flags_get_first_value(flagsClass.Handle, value); var ret = Marshal.PtrToStructure <FlagsValue> (ret_); return(ret); }
/// <summary> /// Looks up a #GFlagsValue by nickname. /// </summary> /// <param name="flagsClass"> /// a #GFlagsClass /// </param> /// <param name="nick"> /// the nickname to look up /// </param> /// <returns> /// the #GFlagsValue with nickname @nick, /// or %NULL if there is no flag with that nickname /// </returns> public static FlagsValue GetValueByNick(FlagsClass flagsClass, string nick) { if (flagsClass == null) { throw new ArgumentNullException(nameof(flagsClass)); } if (nick == null) { throw new ArgumentNullException(nameof(nick)); } var nick_ = GMarshal.StringToUtf8Ptr(nick); var ret_ = g_flags_get_value_by_nick(flagsClass.Handle, nick_); GMarshal.Free(nick_); var ret = Marshal.PtrToStructure <FlagsValue> (ret_); return(ret); }