示例#1
0
        public void Draw(GLShaderProgram shaderProgram, GLCamera camera, double animationTime)
        {
            var view = camera.View;
            var proj = camera.Projection;

            Draw(shaderProgram, ref view, ref proj, animationTime);
        }
示例#2
0
 public void Use(GLCamera camera)
 {
     Use();
     camera.Bind(this);
 }