/// <summary> /// 加载资源 /// </summary> /// <param name="assetPath">资源路径,可能是本地资源,也可能是远程服务器上的资源</param> /// <param name="isRemoveFile">是否是远程服务器资源</param> public override void loadAsset(string assetPath) { if (IsLoading == true) { return; } this.IsLoading = true; this.NavitePath = assetPath; this.AssetPath = PersistantFileManager.getRemoteResourcePath(assetPath);; StartCoroutine(doLoadAsset()); }
/// <summary> /// 加载资源 /// </summary> /// <param name="assetPath">资源路径,可能是本地资源,也可能是远程服务器上的资源</param> /// <param name="isRemoveFile">是否是远程服务器资源</param> public override void loadAsset(string assetPath) { if (IsLoading == true) { return; } IsLoading = true; NavitePath = assetPath; this.AssetPath = PersistantFileManager.getRemoteResourcePath(NavitePath); doLoadAsset(); }