示例#1
0
 }

        void Update()
 {
     if(sceneLoader!=null)
     {
         loadBar.SetProgress(sceneLoader.Progress);
         if(sceneLoader.IsCompleted)
         {
             loadBar.SetProgress(1);
             sceneLoader = null;
         }
     }
 }

        public IEnumerator Launch()
示例#2
0
 public void SetProgress(float p)
 {
     loadBar.SetProgress(p);
 }