void TogglePlayerStatsUI()
        {
            if (playerStatsUI != null)
            {
                playerStatsUI.SetActive(!playerStatsUI.activeSelf);
                gameManagerMaster.isPlayerStatsUIOn = !gameManagerMaster.isPlayerStatsUIOn;
                gameManagerMaster.CallEventPlayerStatsUIToggle();

                if (gameManagerMaster.isPlayerStatsUIOn)
                {
                    playerInventory.DeactivateAllInventoryItems();
                }
            }
        }