void TogglePlayerStatsUI() { if (playerStatsUI != null) { playerStatsUI.SetActive(!playerStatsUI.activeSelf); gameManagerMaster.isPlayerStatsUIOn = !gameManagerMaster.isPlayerStatsUIOn; gameManagerMaster.CallEventPlayerStatsUIToggle(); if (gameManagerMaster.isPlayerStatsUIOn) { playerInventory.DeactivateAllInventoryItems(); } } }