/// <summary> /// Loads a new 3D model file into the ModelViewerControl. /// </summary> FyriTexture2d LoadTexture2dToProject(string fileName) { if (currentProject != null) { Cursor = Cursors.WaitCursor; FyriTexture2d loadedTexture = texture2dManager.LoadTexture2d(fileName); if (loadedTexture != null) { if (!currentProject.LoadedTexture2ds.Exists(p => p.OriginalFileName == fileName)) { currentProject.LoadedTexture2ds.Add(loadedTexture); } //texture2dViewerControl.Texture = loadedTexture.Texture; AddTexture2dToTreeView(loadedTexture); } Cursor = Cursors.Arrow; return(loadedTexture); } return(null); }
void AddTexture2dToTreeView(FyriTexture2d textureToAdd) { if (Texture2dNode == null) { if (AssetsNode == null) { AssetsNode = new TreeNode(); AssetsNode.Text = "Assets"; ProjectNameNode.Nodes.Add(AssetsNode); } Texture2dNode = new TreeNode(); Texture2dNode.Text = "Textures"; AssetsNode.Nodes.Add(Texture2dNode); } TreeNode nodeToAdd = new TreeNode(); nodeToAdd.Text = textureToAdd.TextureName; nodeToAdd.Tag = textureToAdd; Texture2dNode.Nodes.Add(nodeToAdd); contentTreeView.CollapseAll(); nodeToAdd.EnsureVisible(); contentTreeView.Refresh(); }
public void LoadContent() { spriteBatch = new SpriteBatch(this.GraphicsDevice); drawingBatch = new XnaDrawingBatch(this.GraphicsDevice); screen = new RenderTarget2D( this.GraphicsDevice, this.GraphicsDevice.PresentationParameters.BackBufferWidth, this.GraphicsDevice.PresentationParameters.BackBufferHeight, false, this.GraphicsDevice.PresentationParameters.BackBufferFormat, DepthFormat.Depth24); blank = new Texture2D(GraphicsDevice, 1, 1, false, SurfaceFormat.Color); blank.SetData(new[] { Color.White }); XnaDrawing.blank = blank; XnaDrawing.spriteBatch = spriteBatch; XnaDrawing.drawingBatch = drawingBatch; XnaDrawing.defaultFont = font; camera = new XnaCamera2d(this.GraphicsDevice.Viewport); camera.Pos = new Vector2(400.0f, 300.0f); camera.Zoom = 300; float rho = 100; bool blue = false; for (float y = -2000; y <= 2000; y += 200) { for (float x = -1000; x <= 1000; x += 200) { blue = !blue; for (float deg = 0; deg < 360; deg += 10) { float theta = MathHelper.ToRadians(deg); float x1 = rho * (float)Math.Cos(theta); float y1 = rho * (float)Math.Sin(theta); if (blue) { blueRoundLines.Add(new RoundLine(x, y, x + x1, y + y1)); } else { greenRoundLines.Add(new RoundLine(x, y, x + x1, y + y1)); } } } } //Create2DViewMatrix(); Create2DProjectionMatrix(); if (textureManager != null) { cursorTexture = textureManager.LoadTexture2d(@"C:\Users\dovieya\Desktop\XNA 2D Editor\fyri2deditor\Xna2dEditor\Resources\Cursor.png"); } }
void AddTexture2dToTreeView(FyriTexture2d textureToAdd) { if (Texture2dNode == null) { Texture2dNode = new TreeNode(); Texture2dNode.Text = "Textures"; //ProjectNameNode.Nodes.Add(Texture2dNode); } TreeNode nodeToAdd = new TreeNode(); nodeToAdd.Text = textureToAdd.TextureName; nodeToAdd.Tag = textureToAdd; Texture2dNode.Nodes.Add(nodeToAdd); //projectContentTV.CollapseAll(); nodeToAdd.EnsureVisible(); //projectContentTV.Refresh(); }
public void RefreshProject() { //ProjectNameNode.Text = "Project Name"; //ProjectNameNode.Nodes.Clear(); //xna2dSvgPaintVC.DrawingBatch = null; //xna2dSvgPaintVC.DrawingContext = null; //xna2dSvgPaintVC.LineBatch = null; //xna2dSvgPaintVC.SpriteFont = null; //xna2dSvgPaintVC.Effect = null; //xna2dSvgPaintVC.Texture = null; _svgMainFiles.XnaItems = null; if (drawingContext != null) { drawingContext = null; } if (drawingBatch != null) { drawingBatch = null; } if (lineBatch != null) { lineBatch = null; } if (effectManager != null) { effectManager = null; } if (fontManager != null) { fontManager = null; } if (texture2dManager != null) { texture2dManager = null; } if (modelManager != null) { modelManager = null; } if (contentManager != null) { contentManager.Unload(); contentManager.Dispose(); contentManager = null; } if (contentBuilder != null) { contentBuilder.Clear(); contentBuilder.Dispose(); contentBuilder = null; } if (currentProject != null) { //ProjectNameNode.Text = currentProject.ProjectName; contentBuilder = new ContentBuilder(currentProject.ProjectContentFolder, false); contentManager = new ContentManager(this.Services, contentBuilder.OutputDirectory); modelManager = new XnaModelManager(contentBuilder, contentManager, currentProject.OriginalContentFolder); texture2dManager = new XnaTexture2dManager(contentBuilder, contentManager, currentProject.OriginalContentFolder); fontManager = new XnaFontManager(contentBuilder, contentManager, currentProject.OriginalContentFolder); effectManager = new XnaEffectManager(contentBuilder, contentManager, currentProject.OriginalContentFolder); //roundLineTechniqueNames = roundLineManager.TechniqueNames; //ProjectNameNode.Nodes.Clear(); ModelNode = null; Texture2dNode = null; FontNode = null; EffectNode = null; //effectViewerControl.Effect = null; if (currentProject.LoadedModels.Count > 0) { currentProject.LoadedModels = modelManager.RefreshList(currentProject.LoadedModels); //foreach (FyriModel model in currentProject.LoadedModels) //{ // AddModelToTreeView(model); //} } else { //Load default Sphere string defSphereFileName = Directory.GetCurrentDirectory() + "\\Default\\Sphere.fbx"; if (File.Exists(defSphereFileName)) { LoadModelToProject(defSphereFileName); } } if (currentProject.LoadedTexture2ds.Count > 0) { currentProject.LoadedTexture2ds = texture2dManager.RefreshList(currentProject.LoadedTexture2ds); //foreach (FyriTexture2d texture in currentProject.LoadedTexture2ds) //{ // AddTexture2dToTreeView(texture); //} } else { //Load default Sphere string defTulipsPngFileName = Directory.GetCurrentDirectory() + "\\Default\\Tulips.png"; if (File.Exists(defTulipsPngFileName)) { LoadTexture2dToProject(defTulipsPngFileName); } } if (currentProject.LoadedFonts.Count > 0) { currentProject.LoadedFonts = fontManager.RefreshList(currentProject.LoadedFonts); //foreach (FyriFont font in currentProject.LoadedFonts) //{ // AddFontToTreeView(font); //} } else { //Load default Sphere string defSpriteFontFileName = Directory.GetCurrentDirectory() + "\\Default\\SpriteFont.spritefont"; if (File.Exists(defSpriteFontFileName)) { LoadFontToProject(defSpriteFontFileName); } string defSegoeFontFileName = Directory.GetCurrentDirectory() + "\\Default\\SegoeUI.spritefont"; if (File.Exists(defSegoeFontFileName)) { LoadFontToProject(defSegoeFontFileName); } } if (currentProject.LoadedEffects.Count > 0) { currentProject.LoadedEffects = effectManager.RefreshList(currentProject.LoadedEffects); //foreach (FyriEffect effect in currentProject.LoadedEffects) //{ // AddEffectToTreeView(effect); //} } else { //Load default Sphere string defRLEffectFileName = Directory.GetCurrentDirectory() + "\\Default\\RoundLine.fx"; if (File.Exists(defRLEffectFileName)) { LoadEffectToProject(defRLEffectFileName); } } FyriEffect roundlineEffect = effectManager.GetEffect("RoundLine"); FyriFont roundlineFont = fontManager.GetFont("SpriteFont"); FyriFont segoeUIFont = fontManager.GetFont("SegoeUI"); FyriTexture2d tulipsPng = texture2dManager.GetTexture2d("Tulips"); lineBatch = new XnaLine2dBatch(); lineBatch.Init(this.graphicsDeviceService.GraphicsDevice, roundlineEffect.Effect); drawingBatch = new XnaDrawingBatch(this.graphicsDeviceService.GraphicsDevice); drawingContext = new XnaDrawingContext(this.graphicsDeviceService.GraphicsDevice); _svgMainFiles.XnaItems = new XnaItems(); _svgMainFiles.XnaItems.ModelManager = modelManager; _svgMainFiles.XnaItems.Texture2dManager = texture2dManager; _svgMainFiles.XnaItems.EffectManager = effectManager; _svgMainFiles.XnaItems.FontManager = fontManager; _svgMainFiles.XnaItems.DrawingBatch = drawingBatch; _svgMainFiles.XnaItems.DrawingContext = drawingContext; _svgMainFiles.XnaItems.LineBatch = lineBatch; //xna2dSvgPaintVC.SpriteFont = segoeUIFont.Font; //xna2dSvgPaintVC.Effect = roundlineEffect.Effect; //xna2dSvgPaintVC.Texture = tulipsPng.Texture; //xna2dSvgPaintVC.DrawingBatch = drawingBatch; //xna2dSvgPaintVC.DrawingContext = drawingContext; //xna2dSvgPaintVC.LineBatch = lineBatch; } }
public override FyriTexture2d LoadTexture2d(string fileName) { if (textureList.FirstOrDefault(p => p.OriginalFileName == fileName) != null) { return(textureList.FirstOrDefault(p => p.OriginalFileName == fileName)); } FyriTexture2d newlyAddedTexture = new FyriTexture2d(); newlyAddedTexture.OriginalFileName = fileName; string pathToMoveTo = ProjectOriginalContentFolder + "\\" + Path.GetFileName(fileName); if (!File.Exists(pathToMoveTo)) { File.Copy(fileName, pathToMoveTo); } newlyAddedTexture.FileName = pathToMoveTo; newlyAddedTexture.XnbFileLocation = contentBuilder.OutputDirectory; string textureName = Path.GetFileNameWithoutExtension(fileName); newlyAddedTexture.TextureName = textureName; Texture2D loadedTexture = null; string xnbFileLoc = newlyAddedTexture.XnbFileLocation + "\\" + textureName + ".xnb"; bool xnbFileExists = File.Exists(xnbFileLoc); if (!xnbFileExists) { // Unload any existing model. //xna2dEditorControl.Model = null; //contentManager.Unload(); // Tell the ContentBuilder what to build. contentBuilder.Clear(); contentBuilder.Add(fileName, textureName, null, "TextureProcessor"); // Build this new model data. string buildError = contentBuilder.Build(); if (string.IsNullOrEmpty(buildError)) { // If the build succeeded, use the ContentManager to // load the temporary .xnb file that we just created. loadedTexture = contentManager.Load <Texture2D>(textureName); } else { // If the build failed, display an error message. MessageBox.Show(buildError, "Error"); return(null); } } else { loadedTexture = contentManager.Load <Texture2D>(textureName); } if (loadedTexture != null) { newlyAddedTexture.Texture = loadedTexture; } else { return(null); } textureList.Add(newlyAddedTexture); return(newlyAddedTexture); }
public override FyriTexture2d GetTexture2d(string textureName) { FyriTexture2d textureToReturn = textureList.FirstOrDefault(p => p.TextureName == textureName); return(textureToReturn); }