internal bool Store(int lIndex, NNTPCommands nCom) { if (lIndex != zIndex) { return(Queue(lIndex, nCom)); } bool ret = Write(nCom); Interlocked.Increment(ref zIndex); if (ret) { while (zCol.ContainsKey(zIndex)) { NNTPCommands gCom = (NNTPCommands)zCol.Take(); if (gCom == null) { break; } if (gCom.ID != zIndex) { break; } if (!Write(gCom)) { break; } Interlocked.Increment(ref zIndex); } } if (zTotal == (zIndex - 1)) { bFinished = true; } return(ret); }
internal bool ContainsKey(int SlotID) { return zCol.ContainsKey(SlotID); }