public static DeclareUIConfig Create(string in_closeSFX, string in_componentScript, int in_id, string in_name, string in_openSFX) { DeclareUIConfig tmp = new DeclareUIConfig(); tmp._closeSFX = in_closeSFX; tmp._componentScript = in_componentScript; tmp._id = in_id; tmp._name = in_name; tmp._openSFX = in_openSFX; return(tmp); }
public static void SetData() { if (_dataCaches == null && LuaEnv.isLoadLuaCfg) { long startTime = DateTime.Now.Ticks; Dictionary <int, int[]> dic = LuaEnv.SharedLuaEnv.Global.Get <Dictionary <int, int[]> >("DataUIConfig"); if (dic == null) { LuaEnv.SharedLuaEnv.DoString("DataUIConfig = require 'Lua/Config/DataUIConfig'"); dic = LuaEnv.SharedLuaEnv.Global.Get <Dictionary <int, int[]> >("DataUIConfig"); } if (dic != null) { _dataCaches = new Dictionary <string, DeclareUIConfig>(397); foreach (var item in dic) { DeclareUIConfig tmp = new DeclareUIConfig(); tmp.CloseSFX = CfgStringLua.Get(item.Value[0]); tmp.ComponentScript = CfgStringLua.Get(item.Value[1]); tmp.Id = item.Value[2]; tmp.Name = CfgStringLua.Get(item.Value[3]); tmp.OpenSFX = CfgStringLua.Get(item.Value[4]); _dataCaches.Add(CfgStringLua.Get(item.Key), tmp); } } Record(startTime, DateTime.Now.Ticks, "UIConfig"); } if (_dataCaches == null && _fillDataCallBack != null) { if (_dataCaches == null) { long startTime = DateTime.Now.Ticks; _dataCaches = new Dictionary <string, DeclareUIConfig>(397); _fillDataCallBack(_dataCaches); Record(startTime, DateTime.Now.Ticks, "UIConfig"); } } }