public static DeclarePreload Create(int in_id, string in_path, int in_type) { DeclarePreload tmp = new DeclarePreload(); tmp._id = in_id; tmp._path = in_path; tmp._type = in_type; return(tmp); }
public static void Convert(Dictionary <int, DeclarePreload> data) { if (data == null) { return; } data.Clear(); data.Add(1, DeclarePreload.Create(1, StringDefines.Key_18192, 5)); data.Add(2, DeclarePreload.Create(2, StringDefines.Key_18193, 5)); data.Add(3, DeclarePreload.Create(3, StringDefines.Key_18194, 6)); data.Add(4, DeclarePreload.Create(4, StringDefines.Key_18195, 6)); data.Add(5, DeclarePreload.Create(5, StringDefines.Key_18196, 4)); data.Add(6, DeclarePreload.Create(6, StringDefines.Key_18197, 4)); data.Add(7, DeclarePreload.Create(7, StringDefines.Key_18198, 4)); data.Add(8, DeclarePreload.Create(8, StringDefines.Key_18199, 4)); data.Add(9, DeclarePreload.Create(9, StringDefines.Key_18200, 8)); data.Add(10, DeclarePreload.Create(10, StringDefines.Key_18201, 5)); }
public static void SetData() { if (_dataCaches == null && LuaEnv.isLoadLuaCfg) { long startTime = DateTime.Now.Ticks; Dictionary <int, int[]> dic = LuaEnv.SharedLuaEnv.Global.Get <Dictionary <int, int[]> >("DataPreload"); if (dic == null) { LuaEnv.SharedLuaEnv.DoString("DataPreload = require 'Lua/Config/DataPreload'"); dic = LuaEnv.SharedLuaEnv.Global.Get <Dictionary <int, int[]> >("DataPreload"); } if (dic != null) { _dataCaches = new Dictionary <int, DeclarePreload>(10); foreach (var item in dic) { DeclarePreload tmp = new DeclarePreload(); tmp.Id = item.Value[0]; tmp.Path = CfgStringLua.Get(item.Value[1]); tmp.Type = item.Value[2]; _dataCaches.Add(item.Key, tmp); } } Record(startTime, DateTime.Now.Ticks, "Preload"); } if (_dataCaches == null && _fillDataCallBack != null) { if (_dataCaches == null) { long startTime = DateTime.Now.Ticks; _dataCaches = new Dictionary <int, DeclarePreload>(10); _fillDataCallBack(_dataCaches); Record(startTime, DateTime.Now.Ticks, "Preload"); } } }