public static void SetData()
        {
            if (_dataCaches == null && LuaEnv.isLoadLuaCfg)
            {
                long startTime = DateTime.Now.Ticks;
                Dictionary <int, int[]> dic = LuaEnv.SharedLuaEnv.Global.Get <Dictionary <int, int[]> >("DataMasterSpiritArray");
                if (dic == null)
                {
                    LuaEnv.SharedLuaEnv.DoString("DataMasterSpiritArray = require 'Lua/Config/DataMasterSpiritArray'");
                    dic = LuaEnv.SharedLuaEnv.Global.Get <Dictionary <int, int[]> >("DataMasterSpiritArray");
                }

                if (dic != null)
                {
                    _dataCaches = new Dictionary <int, DeclareMasterSpiritArray>(40);
                    foreach (var item in dic)
                    {
                        DeclareMasterSpiritArray tmp = new DeclareMasterSpiritArray();
                        tmp.ActiveNeedValue = item.Value[0];
                        tmp.Att             = CfgStringLua.Get(item.Value[1]);
                        tmp.Big             = item.Value[2];
                        tmp.CritGet         = item.Value[3];
                        tmp.CritPer         = item.Value[4];
                        tmp.DecGold         = item.Value[5];
                        tmp.EachAdd         = item.Value[6];
                        tmp.EachCount       = item.Value[7];
                        tmp.Id           = item.Value[8];
                        tmp.LimitDecGold = item.Value[9];
                        tmp.NormalGet    = item.Value[10];
                        tmp.Small        = item.Value[11];
                        tmp.SuperGet     = item.Value[12];
                        tmp.SuperPer     = item.Value[13];
                        tmp.UpNeedExp    = item.Value[14];

                        _dataCaches.Add(item.Key, tmp);
                    }
                }
                Record(startTime, DateTime.Now.Ticks, "MasterSpiritArray");
            }
            if (_dataCaches == null && _fillDataCallBack != null)
            {
                if (_dataCaches == null)
                {
                    long startTime = DateTime.Now.Ticks;
                    _dataCaches = new Dictionary <int, DeclareMasterSpiritArray>(40);
                    _fillDataCallBack(_dataCaches);
                    Record(startTime, DateTime.Now.Ticks, "MasterSpiritArray");
                }
            }
        }
示例#2
0
 public static void Convert(Dictionary <int, DeclareMasterSpiritArray> data)
 {
     if (data == null)
     {
         return;
     }
     data.Clear();
     data.Add(101, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 1, 3, 2500, 10, 10, 10, 101, 50, 1, 1, 6, 500, 20));
     data.Add(102, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 1, 3, 2500, 10, 10, 10, 102, 50, 1, 2, 6, 500, 60));
     data.Add(103, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 1, 3, 2500, 10, 10, 10, 103, 50, 1, 3, 6, 500, 154));
     data.Add(104, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 1, 3, 2500, 10, 10, 10, 104, 50, 1, 4, 6, 500, 334));
     data.Add(105, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 1, 3, 2500, 10, 10, 10, 105, 50, 1, 5, 6, 500, 635));
     data.Add(201, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 2, 3, 2500, 10, 10, 10, 201, 50, 1, 1, 6, 500, 60));
     data.Add(202, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 2, 3, 2500, 10, 10, 10, 202, 50, 1, 2, 6, 500, 154));
     data.Add(203, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 2, 3, 2500, 10, 10, 10, 203, 50, 1, 3, 6, 500, 334));
     data.Add(204, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 2, 3, 2500, 10, 10, 10, 204, 50, 1, 4, 6, 500, 635));
     data.Add(205, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 2, 3, 2500, 10, 10, 10, 205, 50, 1, 5, 6, 500, 1100));
     data.Add(301, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 3, 3, 2500, 10, 10, 10, 301, 50, 1, 1, 6, 500, 154));
     data.Add(302, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 3, 3, 2500, 10, 10, 10, 302, 50, 1, 2, 6, 500, 334));
     data.Add(303, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 3, 3, 2500, 10, 10, 10, 303, 50, 1, 3, 6, 500, 635));
     data.Add(304, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 3, 3, 2500, 10, 10, 10, 304, 50, 1, 4, 6, 500, 1100));
     data.Add(305, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 3, 3, 2500, 10, 10, 10, 305, 50, 1, 5, 6, 500, 1772));
     data.Add(401, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 4, 3, 2500, 10, 10, 10, 401, 50, 1, 1, 6, 500, 334));
     data.Add(402, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 4, 3, 2500, 10, 10, 10, 402, 50, 1, 2, 6, 500, 635));
     data.Add(403, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 4, 3, 2500, 10, 10, 10, 403, 50, 1, 3, 6, 500, 1100));
     data.Add(404, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 4, 3, 2500, 10, 10, 10, 404, 50, 1, 4, 6, 500, 1772));
     data.Add(405, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 4, 3, 2500, 10, 10, 10, 405, 50, 1, 5, 6, 500, 2703));
     data.Add(501, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 5, 3, 2500, 10, 10, 10, 501, 50, 1, 1, 6, 500, 635));
     data.Add(502, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 5, 3, 2500, 10, 10, 10, 502, 50, 1, 2, 6, 500, 1100));
     data.Add(503, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 5, 3, 2500, 10, 10, 10, 503, 50, 1, 3, 6, 500, 1772));
     data.Add(504, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 5, 3, 2500, 10, 10, 10, 504, 50, 1, 4, 6, 500, 2703));
     data.Add(505, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 5, 3, 2500, 10, 10, 10, 505, 50, 1, 5, 6, 500, 3944));
     data.Add(601, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 6, 3, 2500, 10, 10, 10, 601, 50, 1, 1, 6, 500, 1100));
     data.Add(602, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 6, 3, 2500, 10, 10, 10, 602, 50, 1, 2, 6, 500, 1772));
     data.Add(603, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 6, 3, 2500, 10, 10, 10, 603, 50, 1, 3, 6, 500, 2703));
     data.Add(604, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 6, 3, 2500, 10, 10, 10, 604, 50, 1, 4, 6, 500, 3944));
     data.Add(605, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 6, 3, 2500, 10, 10, 10, 605, 50, 1, 5, 6, 500, 5552));
     data.Add(701, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 7, 3, 2500, 10, 10, 10, 701, 50, 1, 1, 6, 500, 1772));
     data.Add(702, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 7, 3, 2500, 10, 10, 10, 702, 50, 1, 2, 6, 500, 2703));
     data.Add(703, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 7, 3, 2500, 10, 10, 10, 703, 50, 1, 3, 6, 500, 3944));
     data.Add(704, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 7, 3, 2500, 10, 10, 10, 704, 50, 1, 4, 6, 500, 5552));
     data.Add(705, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 7, 3, 2500, 10, 10, 10, 705, 50, 1, 5, 6, 500, 7588));
     data.Add(801, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 8, 3, 2500, 10, 10, 10, 801, 50, 1, 1, 6, 500, 2703));
     data.Add(802, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 8, 3, 2500, 10, 10, 10, 802, 50, 1, 2, 6, 500, 3944));
     data.Add(803, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 8, 3, 2500, 10, 10, 10, 803, 50, 1, 3, 6, 500, 5552));
     data.Add(804, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 8, 3, 2500, 10, 10, 10, 804, 50, 1, 4, 6, 500, 7588));
     data.Add(805, DeclareMasterSpiritArray.Create(1000, StringDefines.Key_11639, 8, 3, 2500, 10, 10, 10, 805, 50, 1, 5, 6, 500, 10115));
 }
        public static DeclareMasterSpiritArray Create(int in_activeNeedValue, string in_att, int in_big, int in_critGet, int in_critPer, int in_decGold, int in_eachAdd, int in_eachCount, int in_id, int in_limitDecGold, int in_normalGet, int in_small, int in_superGet, int in_superPer, int in_upNeedExp)
        {
            DeclareMasterSpiritArray tmp = new DeclareMasterSpiritArray();

            tmp._activeNeedValue = in_activeNeedValue;
            tmp._att             = in_att;
            tmp._big             = in_big;
            tmp._critGet         = in_critGet;
            tmp._critPer         = in_critPer;
            tmp._decGold         = in_decGold;
            tmp._eachAdd         = in_eachAdd;
            tmp._eachCount       = in_eachCount;
            tmp._id           = in_id;
            tmp._limitDecGold = in_limitDecGold;
            tmp._normalGet    = in_normalGet;
            tmp._small        = in_small;
            tmp._superGet     = in_superGet;
            tmp._superPer     = in_superPer;
            tmp._upNeedExp    = in_upNeedExp;

            return(tmp);
        }