示例#1
0
 public static void Convert(Dictionary <int, DeclareMarriageDinner> data)
 {
     if (data == null)
     {
         return;
     }
     data.Clear();
     data.Add(1, DeclareMarriageDinner.Create(10000, StringDefines.Key_13607, 5000, 839, 20, 1, StringDefines.Key_13608, 1, StringDefines.Key_20));
     data.Add(2, DeclareMarriageDinner.Create(20000, StringDefines.Key_13609, 10000, 840, 20, 2, StringDefines.Key_13610, 1, StringDefines.Key_20));
     data.Add(3, DeclareMarriageDinner.Create(30000, StringDefines.Key_13611, 15000, 841, 20, 3, StringDefines.Key_13612, 1, StringDefines.Key_20));
 }
示例#2
0
        public static DeclareMarriageDinner Create(int in_charm, string in_cost_value, int in_gift_money, int in_icon, int in_join_count, int in_level, string in_name, int in_radio, string in_reward)
        {
            DeclareMarriageDinner tmp = new DeclareMarriageDinner();

            tmp._charm      = in_charm;
            tmp._cost_value = in_cost_value;
            tmp._gift_money = in_gift_money;
            tmp._icon       = in_icon;
            tmp._join_count = in_join_count;
            tmp._level      = in_level;
            tmp._name       = in_name;
            tmp._radio      = in_radio;
            tmp._reward     = in_reward;

            return(tmp);
        }
示例#3
0
        public static void SetData()
        {
            if (_dataCaches == null && LuaEnv.isLoadLuaCfg)
            {
                long startTime = DateTime.Now.Ticks;
                Dictionary <int, int[]> dic = LuaEnv.SharedLuaEnv.Global.Get <Dictionary <int, int[]> >("DataMarriageDinner");
                if (dic == null)
                {
                    LuaEnv.SharedLuaEnv.DoString("DataMarriageDinner = require 'Lua/Config/DataMarriageDinner'");
                    dic = LuaEnv.SharedLuaEnv.Global.Get <Dictionary <int, int[]> >("DataMarriageDinner");
                }

                if (dic != null)
                {
                    _dataCaches = new Dictionary <int, DeclareMarriageDinner>(3);
                    foreach (var item in dic)
                    {
                        DeclareMarriageDinner tmp = new DeclareMarriageDinner();
                        tmp.Charm     = item.Value[0];
                        tmp.CostValue = CfgStringLua.Get(item.Value[1]);
                        tmp.GiftMoney = item.Value[2];
                        tmp.Icon      = item.Value[3];
                        tmp.JoinCount = item.Value[4];
                        tmp.Level     = item.Value[5];
                        tmp.Name      = CfgStringLua.Get(item.Value[6]);
                        tmp.Radio     = item.Value[7];
                        tmp.Reward    = CfgStringLua.Get(item.Value[8]);

                        _dataCaches.Add(item.Key, tmp);
                    }
                }
                Record(startTime, DateTime.Now.Ticks, "MarriageDinner");
            }
            if (_dataCaches == null && _fillDataCallBack != null)
            {
                if (_dataCaches == null)
                {
                    long startTime = DateTime.Now.Ticks;
                    _dataCaches = new Dictionary <int, DeclareMarriageDinner>(3);
                    _fillDataCallBack(_dataCaches);
                    Record(startTime, DateTime.Now.Ticks, "MarriageDinner");
                }
            }
        }