public static void SetData() { if(_dataCaches == null && LuaEnv.isLoadLuaCfg) { long startTime = DateTime.Now.Ticks; Dictionary<int, int[]> dic = LuaEnv.SharedLuaEnv.Global.Get<Dictionary<int, int[]>>("DataAncientBoss"); if (dic == null) { LuaEnv.SharedLuaEnv.DoString("DataAncientBoss = require 'Lua/Config/DataAncientBoss'"); dic = LuaEnv.SharedLuaEnv.Global.Get<Dictionary<int, int[]>>("DataAncientBoss"); } if (dic != null) { _dataCaches = new Dictionary<int, DeclareAncientBoss>(); foreach (var item in dic) { DeclareAncientBoss tmp = new DeclareAncientBoss(); tmp.BossLevel = item.Value[0]; tmp.CloneID = item.Value[1]; tmp.Coordinates = CfgStringLua.Get(item.Value[2]); tmp.Describe = CfgStringLua.Get(item.Value[3]); tmp.Drop = CfgStringLua.Get(item.Value[4]); tmp.HeadIcon = item.Value[5]; tmp.ID = item.Value[6]; tmp.Mapsid = item.Value[7]; tmp.MaxLevel = item.Value[8]; tmp.MinLevel = item.Value[9]; tmp.Monsterid = item.Value[10]; tmp.Pos = CfgStringLua.Get(item.Value[11]); tmp.Power = item.Value[12]; tmp.Size = item.Value[13]; _dataCaches.Add(item.Key, tmp); } } Record(startTime, DateTime.Now.Ticks,"AncientBoss"); } if (_dataCaches == null && _fillDataCallBack != null) { if (_dataCaches == null) { long startTime = DateTime.Now.Ticks; _dataCaches = new Dictionary<int, DeclareAncientBoss>(); _fillDataCallBack(_dataCaches); Record(startTime, DateTime.Now.Ticks,"AncientBoss"); } } }
public static DeclareAncientBoss Create( int in_bossLevel, int in_cloneID, string in_coordinates, string in_describe, string in_drop, int in_head_icon, int in_iD, int in_mapsid, int in_maxLevel, int in_minLevel, int in_monsterid, string in_pos, int in_power, int in_size ) { DeclareAncientBoss tmp = new DeclareAncientBoss(); tmp._bossLevel = in_bossLevel; tmp._cloneID = in_cloneID; tmp._coordinates = in_coordinates; tmp._describe = in_describe; tmp._drop = in_drop; tmp._head_icon = in_head_icon; tmp._iD = in_iD; tmp._mapsid = in_mapsid; tmp._maxLevel = in_maxLevel; tmp._minLevel = in_minLevel; tmp._monsterid = in_monsterid; tmp._pos = in_pos; tmp._power = in_power; tmp._size = in_size; return tmp; }