private void LoadConfig()
        {
            mGameConfig = GetConfigInfo <GameConfig>(GameConfigPath);

            string xmlPath      = mGameConfig.gameConfigData.xmlPath;
            string xmlSheetPath = mGameConfig.gameConfigData.xmlSheetPath;

            //string xmlLevelPath = mGameConfig.gameConfigData.xmlLevelPath;
            mGameXmlGroups      = GetConfigInfo <GameConfigGroups>(xmlPath);
            mGameXmlSheetGroups = GetConfigInfo <GameConfigGroups>(xmlSheetPath);
            //mGameLevelGroups = GetConfigInfo<GameConfigGroups>(xmlLevelPath);
            //Debug.Log("config has loaded");
        }
 /// <summary>
 /// 获取所有配置数据;
 /// </summary>
 /// <param name="xmlGroups"></param>
 /// <param name="xmlSheetGroups"></param>
 /// <param name="xmlLevelGroups"></param>
 public void TryGetGroups(out GameConfigGroups xmlGroups, out GameConfigGroups xmlSheetGroups)
 {
     xmlGroups      = mGameXmlGroups;
     xmlSheetGroups = mGameXmlSheetGroups;
     //xmlLevelGroups = mGameLevelGroups;
 }