static void Game_OnGameUpdate(EventArgs args) { CheckHandler.Checks(); var Config = MenuHandler.Config; if (MenuHandler.getMenuBool("keepQAlive") && SH._spells[SpellSlot.Q].IsReady() && CheckHandler.QCount >= 1 && Environment.TickCount - CheckHandler.LastQ > 3650 && !Player.IsRecalling()) { SH.CastQ(); } if (Config.Item("normalCombo").GetValue <KeyBind>().Active) { StateHandler.mainCombo(); } else { StateHandler.startedR2Combo.state = false; StateHandler.startedRCombo.state = false; } if (Config.Item("burstCombo").GetValue <KeyBind>().Active) { StateHandler.burstCombo(); } if (Config.Item("jungleCombo").GetValue <KeyBind>().Active) { StateHandler.JungleFarm(); } if (Config.Item("waveClear").GetValue <KeyBind>().Active) { StateHandler.laneclear(); } if (Config.Item("lastHit").GetValue <KeyBind>().Active) { StateHandler.lastHit(); } if (Config.Item("flee").GetValue <KeyBind>().Active) { StateHandler.flee(); } }
static void Game_OnGameUpdate(EventArgs args) { if (Queuer.Queue.Count > 0) { Queuer.doQueue(); } if (MenuHandler.Config.Item("logPos").GetValue <bool>()) { JumpHandler.addPos(); MenuHandler.Config.Item("logPos").SetValue(false); } if (MenuHandler.Config.Item("printPos").GetValue <bool>()) { JumpHandler.printToConsole(); MenuHandler.Config.Item("printPos").SetValue(false); } if (MenuHandler.Config.Item("clearCurrent").GetValue <bool>()) { JumpHandler.clearCurrent(); MenuHandler.Config.Item("clearCurrent").SetValue(false); } if (MenuHandler.Config.Item("clearPrevious").GetValue <bool>()) { JumpHandler.clearPrevious(); MenuHandler.Config.Item("clearPrevious").SetValue(false); } CheckHandler.Checks(); var Config = MenuHandler.Config; if (Config.Item("jungleCombo").GetValue <KeyBind>().Active) { StateHandler.JungleFarm(); } if (MenuHandler.getMenuBool("keepQAlive") && SH._spells[SpellSlot.Q].IsReady() && CheckHandler.QCount >= 1 && Environment.TickCount - CheckHandler.LastQ > 3650 && !Player.IsRecalling()) { SH.CastQ(); } if (Config.Item("normalCombo").GetValue <KeyBind>().Active) { StateHandler.mainCombo(); } if (Config.Item("burstCombo").GetValue <KeyBind>().Active) { StateHandler.burstCombo(); } else if (Config.Item("waveClear").GetValue <KeyBind>().Active) { StateHandler.laneclear(); } else if (Config.Item("lastHit").GetValue <KeyBind>().Active) { StateHandler.lastHit(); } else if (Config.Item("flee").GetValue <KeyBind>().Active) { StateHandler.flee(); } else { MenuHandler.Orbwalker.SetAttack(true); MenuHandler.Orbwalker.SetMovement(true); } }