public void before_all_is_called_before_the_first_context_creation_without_warmup() { using (var system = new FakeSerenitySystem()) { system.BeforeAllWasCalled.ShouldBe(0); system.As<ISystem>().CreateContext(); system.BeforeAllWasCalled.ShouldBe(1); } }
public void can_retrieve_services_from_the_serenity_context() { // just some paranoia here using (var system = new FakeSerenitySystem()) { system.As <ISystem>().CreateContext().GetService <FubuRuntime>() .ShouldBeTheSameAs(system.Runtime); } }
public void beforeAll_is_called_as_part_of_warmup() { using (var system = new FakeSerenitySystem()) { system.BeforeAllWasCalled.ShouldBe(0); system.As<ISystem>().Warmup().Wait(); system.BeforeAllWasCalled.ShouldBe(1); } }
public void can_create_a_navigation_driver_from_running_serenity_system_with_default_after_navigation() { using (var system = new FakeSerenitySystem()) { system.As <ISystem>().Warmup().Wait(); system.Runtime.Get <NavigationDriver>() .AfterNavigation.ShouldBeOfType <NulloAfterNavigation>(); } }
public void after_all_is_called_as_the_system_is_disposed_if_the_runtime_has_been_created() { var system = new FakeSerenitySystem(); system.As<ISystem>().CreateContext(); system.AfterAllWasCalled.ShouldBe(0); system.SafeDispose(); system.AfterAllWasCalled.ShouldBe(1); }
public void after_all_is_called_as_the_system_is_disposed_if_the_runtime_has_been_created() { var system = new FakeSerenitySystem(); system.As <ISystem>().CreateContext(); system.AfterAllWasCalled.ShouldBe(0); system.SafeDispose(); system.AfterAllWasCalled.ShouldBe(1); }
public void before_each_is_called_as_part_of_creating_a_context() { using (var system = new FakeSerenitySystem()) { system.As <ISystem>().CreateContext(); system.BeforeEachWasCalled.ShouldBe(1); system.As <ISystem>().CreateContext(); system.BeforeEachWasCalled.ShouldBe(2); system.As <ISystem>().CreateContext(); system.BeforeEachWasCalled.ShouldBe(3); } }
public void before_all_is_only_called_before_the_first_context_creation() { using (var system = new FakeSerenitySystem()) { system.BeforeAllWasCalled.ShouldBe(0); system.As <ISystem>().CreateContext(); system.BeforeAllWasCalled.ShouldBe(1); system.As <ISystem>().CreateContext(); system.BeforeAllWasCalled.ShouldBe(1); system.As <ISystem>().CreateContext(); system.BeforeAllWasCalled.ShouldBe(1); system.As <ISystem>().CreateContext(); system.BeforeAllWasCalled.ShouldBe(1); } }
public void after_each_is_called_as_context_is_finished() { using (var system = new FakeSerenitySystem()) { system.AfterEachWasCalled.ShouldBe(0); var context1 = system.As <ISystem>().CreateContext(); var scope1 = system.LastScope; var specContext = SpecContext.ForTesting(); context1.AfterExecution(specContext); // uses the same scope for the spec system.LastScope.ShouldBeTheSameAs(scope1); system.LastContext.ShouldBeSameAs(specContext); system.AfterEachWasCalled.ShouldBe(1); } }
public void after_each_is_called_as_context_is_finished() { using (var system = new FakeSerenitySystem()) { system.AfterEachWasCalled.ShouldBe(0); var context1 = system.As<ISystem>().CreateContext(); var scope1 = system.LastScope; var specContext = SpecContext.ForTesting(); context1.AfterExecution(specContext); // uses the same scope for the spec system.LastScope.ShouldBeTheSameAs(scope1); system.LastContext.ShouldBeSameAs(specContext); system.AfterEachWasCalled.ShouldBe(1); } }
public void each_call_to_before_each_gets_a_new_child_container() { using (var system = new FakeSerenitySystem()) { system.As <ISystem>().CreateContext(); var scope1 = system.LastScope; system.As <ISystem>().CreateContext(); var scope2 = system.LastScope; system.As <ISystem>().CreateContext(); var scope3 = system.LastScope; scope1.ShouldNotBeTheSameAs(scope2); scope1.ShouldNotBeTheSameAs(scope3); scope2.ShouldNotBeTheSameAs(scope3); scope1.Role.ShouldBe(ContainerRole.ProfileOrChild); scope2.Role.ShouldBe(ContainerRole.ProfileOrChild); scope3.Role.ShouldBe(ContainerRole.ProfileOrChild); } }
public void each_call_to_before_each_gets_a_new_child_container() { using (var system = new FakeSerenitySystem()) { system.As<ISystem>().CreateContext(); var scope1 = system.LastScope; system.As<ISystem>().CreateContext(); var scope2 = system.LastScope; system.As<ISystem>().CreateContext(); var scope3 = system.LastScope; scope1.ShouldNotBeTheSameAs(scope2); scope1.ShouldNotBeTheSameAs(scope3); scope2.ShouldNotBeTheSameAs(scope3); scope1.Role.ShouldBe(ContainerRole.ProfileOrChild); scope2.Role.ShouldBe(ContainerRole.ProfileOrChild); scope3.Role.ShouldBe(ContainerRole.ProfileOrChild); } }
public void can_retrieve_services_from_the_serenity_context() { // just some paranoia here using (var system = new FakeSerenitySystem()) { system.As<ISystem>().CreateContext().GetService<FubuRuntime>() .ShouldBeTheSameAs(system.Runtime); } }
public void can_create_a_navigation_driver_from_running_serenity_system_with_provided_after_navigation() { using (var system = new FakeSerenitySystem()) { system.AfterNavigation<FakeAfterNavigation>(); system.As<ISystem>().Warmup().Wait(); system.Runtime.Get<NavigationDriver>() .AfterNavigation.ShouldBeOfType<FakeAfterNavigation>(); } }
public void before_each_is_called_as_part_of_creating_a_context() { using (var system = new FakeSerenitySystem()) { system.As<ISystem>().CreateContext(); system.BeforeEachWasCalled.ShouldBe(1); system.As<ISystem>().CreateContext(); system.BeforeEachWasCalled.ShouldBe(2); system.As<ISystem>().CreateContext(); system.BeforeEachWasCalled.ShouldBe(3); } }