private void SaveSettings(bool dispose = false)
 {
     FrameCapturerWindowSettings.Save(ref settings, PreferenceKey, dispose);
 }
示例#2
0
 public static bool Save(ref FrameCapturerWindowSettings instance, string key, bool dispose)
 {
     return(SerializationHelper.Save(ref instance, key, dispose));
 }
 private void LoadSettings()
 {
     FrameCapturerWindowSettings.Load(out settings, PreferenceKey);
 }
示例#4
0
 public static bool Load(out FrameCapturerWindowSettings instance, string key)
 {
     return(SerializationHelper.Load(out instance, key));
 }