public void OnItemPlacedInReceptacle( )
 {
     Debug.Log("Item placed in recepticle");
     if (State.OnQuestItemAdded)
     {
         if (recepticle.ContainsQuestItem(State.QuestItemName))
         {
             Debug.Log("Receptacle contains quest item, changing mission variable");
             ChangeMissionVariable();
         }
     }
 }