public void Load(ConversationState state, string conversationName) { ConversationName = conversationName; ConversationProps props = null; if (Mods.Get.Runtime.LoadMod <ConversationProps> (ref props, "Conversation", ConversationName)) { State = state; Props = props; } }
public void EditorLoad() { Mods.Get.Editor.InitializeEditor(true); ConversationState state = null; ConversationProps props = null; if (Mods.Get.Runtime.LoadMod <ConversationProps> (ref props, "Conversation", Props.Name) && Mods.Get.Runtime.LoadMod <ConversationState> (ref state, "Conversation", Props.Name + "-State")) { Props = props; State = state; } }