示例#1
0
        public Camera(FNGame game) : base(game)
        {
            _cam          = _scene.AddCameraSceneNodeFPS(_scene.RootNode, 100f, .2f, -1);
            _cam.Position = new Vector3Df(-20, 20, -30);
            _cam.Target   = new Vector3Df(0, 0, 0);

            game.OnKeyEvent += game_OnKeyEvent;
        }
示例#2
0
        public FNBase(FNGame game)
        {
            _driver = game.Driver;
            _scene  = game.Scene;
            _gui    = game.Gui;

            game.OnUpdate += OnUpdate;
        }
示例#3
0
 static void Main(string[] args)
 {
     ActiveGame = new FNGame();
     ActiveGame.Initialize();
     ActiveGame.Run();
 }