static void Main(string[] args) { //Create an interactive console window //Prompt user to choose what to with the fridge //Call mehods on Fride object to do what the user wants Fridge userFridge = new Fridge(false, "deluxe dispenser", 70, true); int userChoice; do { Console.WriteLine("Hello, welcome to the fridge app."); Console.WriteLine("What would you like to do with your fridge?"); Console.WriteLine("To dispense water, type 1"); Console.WriteLine("To change the lightbulb, type 2"); Console.WriteLine("TO clean, type 3"); Console.WriteLine("To take food, type 4."); Console.WriteLine("To check food supplies, type 5"); Console.WriteLine("To see all fridge details, type 6"); //Console.WriteLine("To resert type 7"); Console.WriteLine("To quit, type 8"); userChoice = int.Parse(Console.ReadLine()); switch (userChoice) { case 1: userFridge.DispenseWater(); //method type was void break; case 2: Console.WriteLine(userFridge.ChangeBubls()); //prints out the string...method type was string break; case 3: Console.WriteLine(userFridge.Clean()); break; case 4: Console.WriteLine("How much food do you want? Please enter a number of items."); int usersFood = int.Parse(Console.ReadLine()); userFridge.RemoveFood(usersFood); break; case 5: Console.WriteLine(userFridge.CheckSupplies()); //displays to the console the method CheckSupplies break; case 6: Console.WriteLine(userFridge.DispenserType); Console.WriteLine(userFridge.ChangeBubls()); Console.WriteLine(userFridge.Clean()); Console.WriteLine(userFridge.FoodAmount); break; } } while (userChoice != 8); }