/// <inheritdoc cref="Mathfs.Floor(Vector2)"/> [MethodImpl(INLINE)] public static Vector4 Floor(this Vector4 value) => Mathfs.Floor(value);
/// <inheritdoc cref="Mathfs.Floor(float)"/> [MethodImpl(INLINE)] public static float Floor(this float value) => Mathfs.Floor(value);
public static Vector4 Floor(this Vector4 v) => new Vector4(Mathfs.Floor(v.x), Mathfs.Floor(v.y), Mathfs.Floor(v.z), Mathfs.Floor(v.w));
public static Vector3 Floor(this Vector3 v) => new Vector3(Mathfs.Floor(v.x), Mathfs.Floor(v.y), Mathfs.Floor(v.z));
public static Vector2 Floor(this Vector2 v) => new Vector2(Mathfs.Floor(v.x), Mathfs.Floor(v.y));
public static float Frac(this float v) => v - Mathfs.Floor(v);