/// <summary> /// Callback when a session is quick-matched. /// </summary> void QuickMatchSessionJoined(object sender, OperationCompletedEventArgs e) { throw new System.NotImplementedException(); /* Microsoft.Xna.Framework.Net.NetworkSession networkSession = null; try { networkSession = Microsoft.Xna.Framework.Net.NetworkSession.EndJoin(e.AsyncResult); } catch (NetworkException ne) { const string message = "Failed joining the session."; MessageBoxScreen messageBox = new MessageBoxScreen(message); messageBox.Accepted += FailedMessageBox; messageBox.Cancelled += FailedMessageBox; ScreenManager.AddScreen(messageBox); System.Console.WriteLine("Failed to join session: " + ne.Message); } catch (GamerPrivilegeException gpe) { const string message = "You do not have permission to join a session."; MessageBoxScreen messageBox = new MessageBoxScreen(message); messageBox.Accepted += FailedMessageBox; messageBox.Cancelled += FailedMessageBox; ScreenManager.AddScreen(messageBox); System.Console.WriteLine( "Insufficient privilege to join session: " + gpe.Message); } if (networkSession != null) { LoadGameplayScreen(networkSession); } * */ }
/// <summary> /// Callback to receive the network-session search results. /// </summary> internal void SessionsFound(object sender, OperationCompletedEventArgs e) { /* try { availableSessions = Microsoft.Xna.Framework.Net.NetworkSession.EndFind(e.AsyncResult); } catch (NetworkException ne) { const string message = "Failed searching for the session."; MessageBoxScreen messageBox = new MessageBoxScreen(message); messageBox.Accepted += FailedMessageBox; messageBox.Cancelled += FailedMessageBox; ScreenManager.AddScreen(messageBox); System.Console.WriteLine("Failed to search for session: " + ne.Message); } catch (GamerPrivilegeException gpe) { const string message = "You do not have permission to search for a session."; MessageBoxScreen messageBox = new MessageBoxScreen(message); messageBox.Accepted += FailedMessageBox; messageBox.Cancelled += FailedMessageBox; ScreenManager.AddScreen(messageBox); System.Console.WriteLine( "Insufficient privilege to search for session: " + gpe.Message); } MenuEntries.Clear(); if (availableSessions != null) { foreach (AvailableNetworkSession availableSession in availableSessions) { if (availableSession.CurrentGamerCount < WorldManager.MaximumPlayers) { MenuEntries.Add(availableSession.HostGamertag + " (" + availableSession.CurrentGamerCount.ToString() + "/" + WorldManager.MaximumPlayers.ToString() + ")"); } if (MenuEntries.Count >= maximumSessions) { break; } } } */ }