private async void ReceiveSongFromSocket() { WriteMessageText("Receiving song data...\n"); try { SongWriter sw = new SongWriter(_d, _MessageBlock); await sw.WriteSongFromSocketStream(_proximitySocket); //udpate GUI w/ song written _d.BeginInvoke(() => { _sd._haveSong = true; _sd._songFileName = sw._songFileName; _sd._playFromURI = false; _SongTitleTextBox.Text = sw._songTitle; _ArtistTitleTextBox.Text = sw._artistTitle; }); } catch (Exception e) { WriteMessageText("Error: " + e.Message + "\n"); _proximitySocket.Dispose(); } }
private void WebClientDownloadReadCompleted(object sender, OpenReadCompletedEventArgs e) { if (e.Error != null) { // This gets tripped if we cancel download return; } if (_downloadCanceled) { return; } try { songData._songFileName = String.Format("{0}{1}.mp3", ArtistTextBox.Text, SongTitleTextBox.Text); if (!IsSpaceAvailable(e.Result.Length)) { MessageBox.Show("There's not enough free space on your phone to store this song."); return; } var sw = new SongWriter(this.Dispatcher, StatusTextBlock); sw.WriteFileToIsoStoreFromHTTP(songData._songFileName, e.Result); sw.SaveToMediaLibrary(ArtistTextBox.Text, SongTitleTextBox.Text, songData._songFileName); DownloadSongButton.Content = DownloadNowText; DownloadProgressBar.Visibility = Visibility.Collapsed; StatusTextBlock.Text = "The song has been added to your music library!"; songData._haveSong = true; } catch (Exception ex) { StatusTextBlock.Text = "Error Downloading: " + ex.Message; } MyProgressBar.Visibility = Visibility.Collapsed; MyProgressBar.IsIndeterminate = false; _downloading = false; }