示例#1
0
        void CallbackGearVR(GattCharacteristic sender, GattValueChangedEventArgs eventArgs)
        {
            var buf = eventArgs.CharacteristicValue.ToArray();

            if (buf.Length < 3)
            {
                return;
            }

            // The data array consist of multiple data which size is 16bytes and footer 12bytes
            // On current version, the data array is 60 bytes and dataCount = 3
            const int DATA_SIZE   = 16;
            const int FOOTER_SIZE = 6 + 3 + 1 + 1 + 1; // 12 bytes = 6(mag) + 3(touch) + 1(temperature) + 1(button) + 1(unknown)
            int       dataCount   = (buf.Length - FOOTER_SIZE) / DATA_SIZE;

            var mscale = 0.06 * 0.06;

            magnetometer[0] = Get16(DATA_SIZE * dataCount + 0, buf) * mscale; // 48 ~ 54
            magnetometer[1] = Get16(DATA_SIZE * dataCount + 2, buf) * mscale;
            magnetometer[2] = Get16(DATA_SIZE * dataCount + 4, buf) * mscale;
            var mmag = Math.Sqrt(magnetometer[0] * magnetometer[0]
                                 + magnetometer[1] * magnetometer[1] + magnetometer[2] * magnetometer[2]);

            for (int i = 0; i < dataCount; i++)
            {
                var time2 = Get32(DATA_SIZE * i, buf);

                double ascale = 9.80665 / 2048.0;
                var    ax     = Get16(DATA_SIZE * i + 4, buf) * ascale;
                var    ay     = Get16(DATA_SIZE * i + 6, buf) * ascale;
                var    az     = Get16(DATA_SIZE * i + 8, buf) * ascale;
                var    amag   = Math.Sqrt(ax * ax + ay * ay + az * az);

                acceleration[0] = ax;
                acceleration[1] = ay;
                acceleration[2] = az;

                double gscale = 0.017453292 / 14.285;
                var    gx     = Get16(DATA_SIZE * i + 10, buf) * gscale;
                var    gy     = Get16(DATA_SIZE * i + 12, buf) * gscale;
                var    gz     = Get16(DATA_SIZE * i + 14, buf) * gscale;
                var    gmag   = Math.Sqrt(gx * gx + gy * gy + gz * gz);

                gyroscope[0] = gx;
                gyroscope[1] = gy;
                gyroscope[2] = gz;

                AHRS.Update((float)gx, (float)gy, (float)gz, (float)ax, (float)ay, (float)az, (float)magnetometer[0], (float)magnetometer[1], (float)magnetometer[2]);
            }

            // We need to fix the difference of coordinate system between AHRS and VR app.
            // I don't know how to introduce correct conversion, but it seems roughly right (working).
            quaternion[0] = AHRS.Quaternion[1];
            quaternion[1] = AHRS.Quaternion[3];
            quaternion[2] = -AHRS.Quaternion[2];
            quaternion[3] = AHRS.Quaternion[0];

            position = ArmModel.CalculateModel(quaternion);

            temperature = buf[DATA_SIZE * dataCount + 6 + 3]; // 57

            int touchPos  = DATA_SIZE * dataCount + 6;        // 54
            var touchFlag = ParseInt(touchPos * 8, touchPos * 8 + 4, false, buf);
            var tx        = ParseInt(touchPos * 8 + 4, touchPos * 8 + 14, false, buf);
            var ty        = ParseInt(touchPos * 8 + 14, touchPos * 8 + 24, false, buf);

            double tscale = 1.0 / 320.0;

            // from -1.0(left) to +1.0(right)
            trackpad[0] = tx * tscale * 2.0 - 1.0;
            // from -1.0(bottom) to +1.0(top)
            trackpad[1]   = 1.0 - ty * tscale * 2.0;
            button[TOUCH] = touchFlag == 1;

            // trigger, home, back, touch click, vol up, vol down
            int buttonPos = DATA_SIZE * dataCount + 6 + 3 + 1; // 58;

            button[TRIGGER] = (buf[buttonPos] & (1 << 0)) != 0;
            button[HOME]    = (buf[buttonPos] & (1 << 1)) != 0;
            button[APP]     = (buf[buttonPos] & (1 << 2)) != 0;
            button[CLICK]   = (buf[buttonPos] & (1 << 3)) != 0;
            button[VOLUP]   = (buf[buttonPos] & (1 << 4)) != 0;
            button[VOLDOWN] = (buf[buttonPos] & (1 << 5)) != 0;

            version = buf[DATA_SIZE * dataCount + 6 + 3 + 1 + 1]; // 59
        }
示例#2
0
        void CallbackDaydream(GattCharacteristic sender, GattValueChangedEventArgs eventArgs)
        {
            // https://stackoverflow.com/questions/40730809/use-daydream-controller-on-hololens-or-outside-daydream/40753551#40753551
            // https://github.com/mrdoob/daydream-controller.js/blob/master/DaydreamController.js
            var buf = eventArgs.CharacteristicValue.ToArray();

            // Orientation
            double scale = 2.0 * Math.PI / 4095.0;

            orientation[0] = ParseInt(14, 27, true, buf) * scale;
            orientation[1] = ParseInt(27, 40, true, buf) * scale;
            orientation[2] = ParseInt(40, 53, true, buf) * scale;

            double abs = Math.Sqrt(orientation[0] * orientation[0]
                                   + orientation[1] * orientation[1] + orientation[2] * orientation[2]);
            double sin = Math.Sin(abs / 2);

            quaternion[0] = orientation[0] / abs * sin;
            quaternion[1] = orientation[1] / abs * sin;
            quaternion[2] = orientation[2] / abs * sin;
            quaternion[3] = Math.Cos(abs / 2);

            position = ArmModel.CalculateModel(quaternion);

            // Acceleration
            double ascale = 8.0 * 9.8 / 4095.0;

            acceleration[0] = ParseInt(53, 66, true, buf) * ascale;
            acceleration[1] = ParseInt(66, 79, true, buf) * ascale;
            acceleration[2] = ParseInt(79, 92, true, buf) * ascale;

            // Gyro
            double gscale = 2048.0 / 180 * Math.PI / 4095.0;

            gyroscope[0] = ParseInt(92, 105, true, buf) * gscale;
            gyroscope[1] = ParseInt(105, 118, true, buf) * gscale;
            gyroscope[2] = ParseInt(118, 131, true, buf) * gscale;

            // Touch position
            double tscale = 1 / 255.0;
            int    tx     = ParseInt(131, 139, false, buf);
            int    ty     = ParseInt(139, 147, false, buf);

            // from -1.0(left) to +1.0(right)
            trackpad[0] = tx * tscale * 2.0 - 1.0;
            // from -1.0(bottom) to +1.0(top)
            trackpad[1]   = 1.0 - ty * tscale * 2.0;
            button[TOUCH] = tx != 0 || ty != 0;

            // Vol up
            button[VOLUP] = ParseInt(147, 148, false, buf) != 0;
            // Vol down
            button[VOLDOWN] = ParseInt(148, 149, false, buf) != 0;
            // App
            button[APP] = ParseInt(149, 150, false, buf) != 0;
            // Home
            button[HOME] = ParseInt(150, 151, false, buf) != 0;
            // Click
            button[CLICK] = ParseInt(151, 152, false, buf) != 0;

            // Version
            version = ParseInt(152, 160, false, buf);
        }