// Generated AddToManagers
        public override void AddToManagers()
        {
            SpriteManager.AddSprite(CcgLogo);
            CreatedByLabel.AddToManagers(mLayer);
            CCGLabel.AddToManagers(mLayer);
            base.AddToManagers();
            AddToManagersBottomUp();
            CustomInitialize();
        }
 public virtual void AddToManagers(Layer layerToAddTo)
 {
     LayerProvidedByContainer = layerToAddTo;
     SpriteManager.AddPositionedObject(this);
     EasySelection.AddToManagers(LayerProvidedByContainer);
     NormalOffensiveSelection.AddToManagers(LayerProvidedByContainer);
     NormalDefensiveSelection.AddToManagers(LayerProvidedByContainer);
     HardSelection.AddToManagers(LayerProvidedByContainer);
     AddToManagersBottomUp(layerToAddTo);
     CustomInitialize();
 }
 public virtual void AddToManagers(Layer layerToAddTo)
 {
     LayerProvidedByContainer = layerToAddTo;
     SpriteManager.AddPositionedObject(this);
     GuiManager.AddWindow(this);
     VictoryTextLabel.AddToManagers(LayerProvidedByContainer);
     PlayAgainText.AddToManagers(LayerProvidedByContainer);
     NoButton.AddToManagers(LayerProvidedByContainer);
     YesButton.AddToManagers(LayerProvidedByContainer);
     SpriteManager.AddToLayer(BackgroundSprite, LayerProvidedByContainer);
     AddToManagersBottomUp(layerToAddTo);
     CustomInitialize();
 }
// Generated AddToManagers
        public override void AddToManagers()
        {
            MenuItemPlay.AddToManagers(mLayer);
            MenuItemExit.AddToManagers(mLayer);
            TitleTextLabel.AddToManagers(mLayer);
            BackgroundImage.AddToManagers(mLayer);
            GridBackgroundInstance.AddToManagers(mLayer);
            BoardTileO1.AddToManagers(mLayer);
            BoardTileO2.AddToManagers(mLayer);
            BoardTileX1.AddToManagers(mLayer);
            BoardTileX2.AddToManagers(mLayer);
            BoardTileX3.AddToManagers(mLayer);
            MenuItemAbout.AddToManagers(mLayer);
            base.AddToManagers();
            AddToManagersBottomUp();
            CustomInitialize();
        }
// Generated AddToManagers
        public override void AddToManagers()
        {
            Player1Label.AddToManagers(mLayer);
            Player2Label.AddToManagers(mLayer);
            PlayButton.AddToManagers(mLayer);
            BackButton.AddToManagers(mLayer);
            BackgroundImage.AddToManagers(mLayer);
            Player1HumanIcon.AddToManagers(mLayer);
            Player2HumanIcon.AddToManagers(mLayer);
            Player1ComputerIcon.AddToManagers(mLayer);
            Player2ComputerIcon.AddToManagers(mLayer);
            Player1Tile.AddToManagers(mLayer);
            Player2Tile.AddToManagers(mLayer);
            Player1AiSelector.AddToManagers(mLayer);
            Player2AiSelector.AddToManagers(mLayer);
            base.AddToManagers();
            AddToManagersBottomUp();
            CustomInitialize();
        }
示例#6
0
// Generated AddToManagers
        public override void AddToManagers()
        {
            BackgroundImage.AddToManagers(mLayer);
            BackButton.AddToManagers(mLayer);
            ProgrammingLabel.AddToManagers(mLayer);
            HeaderText.AddToManagers(mLayer);
            ProgrammingText.AddToManagers(mLayer);
            SupportLabel.AddToManagers(mLayer);
            SupportText.AddToManagers(mLayer);
            ArtworkLabel.AddToManagers(mLayer);
            ArtworkText.AddToManagers(mLayer);
            PaintingsLabel.AddToManagers(mLayer);
            PaintingsText.AddToManagers(mLayer);
            SoundEffectsLabel.AddToManagers(mLayer);
            SoundEffectsText.AddToManagers(mLayer);
            MusicLabel.AddToManagers(mLayer);
            MusicText.AddToManagers(mLayer);
            base.AddToManagers();
            AddToManagersBottomUp();
            CustomInitialize();
        }