// Generated AddToManagers public override void AddToManagers() { SpriteManager.AddSprite(CcgLogo); CreatedByLabel.AddToManagers(mLayer); CCGLabel.AddToManagers(mLayer); base.AddToManagers(); AddToManagersBottomUp(); CustomInitialize(); }
public virtual void AddToManagers(Layer layerToAddTo) { LayerProvidedByContainer = layerToAddTo; SpriteManager.AddPositionedObject(this); EasySelection.AddToManagers(LayerProvidedByContainer); NormalOffensiveSelection.AddToManagers(LayerProvidedByContainer); NormalDefensiveSelection.AddToManagers(LayerProvidedByContainer); HardSelection.AddToManagers(LayerProvidedByContainer); AddToManagersBottomUp(layerToAddTo); CustomInitialize(); }
public virtual void AddToManagers(Layer layerToAddTo) { LayerProvidedByContainer = layerToAddTo; SpriteManager.AddPositionedObject(this); GuiManager.AddWindow(this); VictoryTextLabel.AddToManagers(LayerProvidedByContainer); PlayAgainText.AddToManagers(LayerProvidedByContainer); NoButton.AddToManagers(LayerProvidedByContainer); YesButton.AddToManagers(LayerProvidedByContainer); SpriteManager.AddToLayer(BackgroundSprite, LayerProvidedByContainer); AddToManagersBottomUp(layerToAddTo); CustomInitialize(); }
// Generated AddToManagers public override void AddToManagers() { MenuItemPlay.AddToManagers(mLayer); MenuItemExit.AddToManagers(mLayer); TitleTextLabel.AddToManagers(mLayer); BackgroundImage.AddToManagers(mLayer); GridBackgroundInstance.AddToManagers(mLayer); BoardTileO1.AddToManagers(mLayer); BoardTileO2.AddToManagers(mLayer); BoardTileX1.AddToManagers(mLayer); BoardTileX2.AddToManagers(mLayer); BoardTileX3.AddToManagers(mLayer); MenuItemAbout.AddToManagers(mLayer); base.AddToManagers(); AddToManagersBottomUp(); CustomInitialize(); }
// Generated AddToManagers public override void AddToManagers() { Player1Label.AddToManagers(mLayer); Player2Label.AddToManagers(mLayer); PlayButton.AddToManagers(mLayer); BackButton.AddToManagers(mLayer); BackgroundImage.AddToManagers(mLayer); Player1HumanIcon.AddToManagers(mLayer); Player2HumanIcon.AddToManagers(mLayer); Player1ComputerIcon.AddToManagers(mLayer); Player2ComputerIcon.AddToManagers(mLayer); Player1Tile.AddToManagers(mLayer); Player2Tile.AddToManagers(mLayer); Player1AiSelector.AddToManagers(mLayer); Player2AiSelector.AddToManagers(mLayer); base.AddToManagers(); AddToManagersBottomUp(); CustomInitialize(); }
// Generated AddToManagers public override void AddToManagers() { BackgroundImage.AddToManagers(mLayer); BackButton.AddToManagers(mLayer); ProgrammingLabel.AddToManagers(mLayer); HeaderText.AddToManagers(mLayer); ProgrammingText.AddToManagers(mLayer); SupportLabel.AddToManagers(mLayer); SupportText.AddToManagers(mLayer); ArtworkLabel.AddToManagers(mLayer); ArtworkText.AddToManagers(mLayer); PaintingsLabel.AddToManagers(mLayer); PaintingsText.AddToManagers(mLayer); SoundEffectsLabel.AddToManagers(mLayer); SoundEffectsText.AddToManagers(mLayer); MusicLabel.AddToManagers(mLayer); MusicText.AddToManagers(mLayer); base.AddToManagers(); AddToManagersBottomUp(); CustomInitialize(); }