static int AddClick(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); Framework.LuaComponent obj = (Framework.LuaComponent)ToLua.CheckObject <Framework.LuaComponent>(L, 1); UnityEngine.Events.UnityAction arg0 = (UnityEngine.Events.UnityAction)ToLua.CheckDelegate <UnityEngine.Events.UnityAction>(L, 2); obj.AddClick(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int AddClick(IntPtr L) { #if UNITY_EDITOR ToluaProfiler.AddCallRecord("Framework.LuaComponent.AddClick"); #endif try { ToLua.CheckArgsCount(L, 2); Framework.LuaComponent obj = (Framework.LuaComponent)ToLua.CheckObject <Framework.LuaComponent>(L, 1); UnityEngine.Events.UnityAction arg0 = (UnityEngine.Events.UnityAction)ToLua.CheckDelegate <UnityEngine.Events.UnityAction>(L, 2); obj.AddClick(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }