private void InternalDetachGameObject() { OnDetachGameObject(); GameObjectEx.UnInitialize(); PoolMgr.singleton.ReleaseCsharpObject(GameObjectEx); GameObjectEx = null; }
private void InternalDetachGameObject() { OnDetachGameObject(); GameObjectEx.UnInitialize(); PoolMgr.singleton.ReleaseCsharpObject(GameObjectEx); GameObjectEx = null; }