public void HandleAuthLogonChallenge(RealmClass session, PacketReader data) { Log.Message(LogType.NORMAL, "AuthLogonChallenge"); data.Skip(10); ushort ClientBuild = data.ReadUInt16(); data.Skip(8); account.Language = data.ReadStringFromBytes(4); data.Skip(4); account.IP = data.ReadIPAddress(); account.Name = data.ReadAccountName(); SQLResult result = DB.Realms.Select("SELECT id, name, password, expansion, gmlevel, securityFlags FROM accounts WHERE name = '{0}'", account.Name); var res = result.Read("id", "name", "password", "expansion", "securityFlags"); PacketWriter logonChallenge = new PacketWriter(); logonChallenge.WriteUInt8((byte)ClientLink.CMD_AUTH_LOGON_CHALLENGE); logonChallenge.WriteUInt8(0); if (result.Count != 0) { account.Id = result.Read<Int32>("id"); account.Expansion = result.Read<Byte>("expansion"); account.SecurityFlags = result.Read<Byte>("securityFlags"); DB.Realms.Execute("UPDATE accounts SET ip = '{0}', language = '{1}' WHERE id = {2}", account.IP, account.Language, account.Id); byte[] username = Encoding.UTF8.GetBytes(result.Read<String>("name").ToUpper()); byte[] password = Encoding.UTF8.GetBytes(result.Read<String>("password").ToUpper()); // WoW 5.1.0.16309 (5.1.0) if (ClientBuild == 16309) { session.SecureRemotePassword.CalculateX(username, password); byte[] buf = new byte[0x10]; SRP6.RAND_bytes(buf, 0x10); logonChallenge.WriteUInt8((byte)AuthResults.WOW_SUCCESS); logonChallenge.WriteBytes(session.SecureRemotePassword.B); logonChallenge.WriteUInt8(1); logonChallenge.WriteUInt8(session.SecureRemotePassword.g[0]); logonChallenge.WriteUInt8(0x20); logonChallenge.WriteBytes(session.SecureRemotePassword.N); logonChallenge.WriteBytes(session.SecureRemotePassword.salt); logonChallenge.WriteBytes(buf); // Security flags logonChallenge.WriteUInt8(account.SecurityFlags); // Enable authenticator if ((account.SecurityFlags & 4) != 0) logonChallenge.WriteUInt8(1); } } else logonChallenge.WriteUInt8((byte)AuthResults.WOW_FAIL_UNKNOWN_ACCOUNT); session.Send(logonChallenge); }
public static void HandleCreateCharacter(ref PacketReader packet, WorldClass session) { BitUnpack BitUnpack = new BitUnpack(packet); packet.Skip(1); var facialHair = packet.ReadByte(); var skin = packet.ReadByte(); var race = packet.ReadByte(); var hairStyle = packet.ReadByte(); var pClass = packet.ReadByte(); var face = packet.ReadByte(); var gender = packet.ReadByte(); var hairColor = packet.ReadByte(); var nameLength = BitUnpack.GetBits<uint>(6); var hasUnknown = BitUnpack.GetBit(); var name = Character.NormalizeName(packet.ReadString(nameLength)); if (hasUnknown) packet.ReadUInt32(); var result = DB.Characters.Select("SELECT * from characters WHERE name = ?", name); var createChar = new PacketWriter(ServerMessage.CreateChar); if (result.Count != 0) { // Name already in use createChar.WriteUInt8(0x32); session.Send(ref createChar); return; } result = DB.Characters.Select("SELECT map, zone, posX, posY, posZ, posO FROM character_creation_data WHERE race = ? AND class = ?", race, pClass); if (result.Count == 0) { createChar.WriteUInt8(0x31); session.Send(ref createChar); return; } var map = result.Read<uint>(0, "map"); var zone = result.Read<uint>(0, "zone"); var posX = result.Read<float>(0, "posX"); var posY = result.Read<float>(0, "posY"); var posZ = result.Read<float>(0, "posZ"); var posO = result.Read<float>(0, "posO"); // Allow declined names for now var characterFlags = CharacterFlag.Decline; DB.Characters.Execute("INSERT INTO characters (name, accountid, realmId, race, class, gender, skin, zone, map, x, y, z, o, face, hairstyle, haircolor, facialhair, characterFlags) VALUES (" + "?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)", name, session.Account.Id, WorldConfig.RealmId, race, pClass, gender, skin, zone, map, posX, posY, posZ, posO, face, hairStyle, hairColor, facialHair, characterFlags); // Success createChar.WriteUInt8(0x2F); session.Send(ref createChar); }
public static void HandleAuthResponse(ref PacketReader packet, ref WorldClass session) { BitUnpack BitUnpack = new BitUnpack(packet); packet.Skip(54); int addonSize = packet.Read<int>(); packet.Skip(addonSize); uint nameLength = BitUnpack.GetBits<uint>(12); string accountName = packet.ReadString(nameLength); SQLResult result = DB.Realms.Select("SELECT * FROM accounts WHERE name = ?", accountName); if (result.Count == 0) session.clientSocket.Close(); else session.Account = new Account() { Id = result.Read<int>(0, "id"), Name = result.Read<String>(0, "name"), Password = result.Read<String>(0, "password"), SessionKey = result.Read<String>(0, "sessionkey"), Expansion = result.Read<byte>(0, "expansion"), GMLevel = result.Read<byte>(0, "gmlevel"), IP = result.Read<String>(0, "ip"), Language = result.Read<String>(0, "language") }; string K = session.Account.SessionKey; byte[] kBytes = new byte[K.Length / 2]; for (int i = 0; i < K.Length; i += 2) kBytes[i / 2] = Convert.ToByte(K.Substring(i, 2), 16); session.Crypt.Initialize(kBytes); uint realmId = WorldConfig.RealmId; SQLResult realmClassResult = DB.Realms.Select("SELECT class, expansion FROM realm_classes WHERE realmId = ?", realmId); SQLResult realmRaceResult = DB.Realms.Select("SELECT race, expansion FROM realm_races WHERE realmId = ?", realmId); bool HasAccountData = true; bool IsInQueue = false; PacketWriter authResponse = new PacketWriter(ServerMessage.AuthResponse); BitPack BitPack = new BitPack(authResponse); BitPack.Write(IsInQueue); if (IsInQueue) BitPack.Write(1); // Unknown BitPack.Write(HasAccountData); if (HasAccountData) { BitPack.Write(0); // Unknown, 5.0.4 BitPack.Write(0); // Unknown, 5.3.0 BitPack.Write(realmRaceResult.Count, 23); // Activation count for races BitPack.Write(0); // Unknown, 5.1.0 BitPack.Write(0, 21); // Activate character template windows/button //if (HasCharacterTemplate) //Write bits for char templates... BitPack.Write(realmClassResult.Count, 23); // Activation count for classes BitPack.Write(0, 22); // Unknown, 5.3.0 BitPack.Write(0); // Unknown2, 5.3.0 } BitPack.Flush(); if (HasAccountData) { authResponse.WriteUInt8(0); for (int c = 0; c < realmClassResult.Count; c++) { authResponse.WriteUInt8(realmClassResult.Read<byte>(c, "expansion")); authResponse.WriteUInt8(realmClassResult.Read<byte>(c, "class")); } //if (Unknown2) // authResponse.WriteUInt16(0); //if (HasCharacterTemplate) //Write data for char templates... //if (Unknown) // authResponse.WriteUInt16(0); for (int r = 0; r < realmRaceResult.Count; r++) { authResponse.WriteUInt8(realmRaceResult.Read<byte>(r, "expansion")); authResponse.WriteUInt8(realmRaceResult.Read<byte>(r, "race")); } authResponse.WriteUInt32(0); authResponse.WriteUInt32(0); authResponse.WriteUInt32(0); authResponse.WriteUInt8(session.Account.Expansion); // Unknown Counter // Write UInt32... authResponse.WriteUInt8(session.Account.Expansion); } authResponse.WriteUInt8((byte)AuthCodes.AUTH_OK); if (IsInQueue) authResponse.WriteUInt32(0); session.Send(ref authResponse); MiscHandler.HandleCacheVersion(ref session); TutorialHandler.HandleTutorialFlags(ref session); }
public void HandleAuthLogonChallenge(PacketReader data) { Log.Message(LogType.NORMAL, "AuthLogonChallenge"); data.Skip(10); ushort ClientBuild = data.Read<ushort>(); data.Skip(8); account.Language = data.ReadStringFromBytes(4); data.Skip(4); account.IP = data.ReadIPAddress(); account.Name = data.ReadAccountName(); SQLResult result = DB.Realms.Select("SELECT id, name, password, expansion, gmlevel, securityFlags, online FROM accounts WHERE name = ?", account.Name); using (var logonChallenge = new PacketWriter()) { logonChallenge.WriteUInt8((byte)ClientLink.CMD_AUTH_LOGON_CHALLENGE); logonChallenge.WriteUInt8(0); if (result.Count != 0) { if (result.Read<bool>(0, "online")) { logonChallenge.WriteUInt8((byte)AuthResults.WOW_FAIL_ALREADY_ONLINE); Send(logonChallenge); return; } account.Id = result.Read<Int32>(0, "id"); account.Expansion = result.Read<Byte>(0, "expansion"); account.SecurityFlags = result.Read<Byte>(0, "securityFlags"); DB.Realms.Execute("UPDATE accounts SET ip = ?, language = ? WHERE id = ?", account.IP, account.Language, account.Id); var username = result.Read<String>(0, "name").ToUpperInvariant(); var password = result.Read<String>(0, "password").ToUpperInvariant(); // WoW 5.2.0.16826 if (ClientBuild == 16826) { SecureRemotePassword.CalculateX(username, password); var randBytes = new byte[0x10]; var random = RNGCryptoServiceProvider.Create(); random.GetBytes(randBytes); logonChallenge.WriteUInt8((byte)AuthResults.WOW_SUCCESS); logonChallenge.WriteBytes(SecureRemotePassword.B); logonChallenge.WriteUInt8(1); logonChallenge.WriteUInt8(SecureRemotePassword.g.ToByteArray()[0]); logonChallenge.WriteUInt8(0x20); logonChallenge.WriteBytes(SecureRemotePassword.N); logonChallenge.WriteBytes(SecureRemotePassword.Salt); logonChallenge.WriteBytes(randBytes); // Security flags logonChallenge.WriteUInt8(account.SecurityFlags); // Enable authenticator if ((account.SecurityFlags & 4) != 0) logonChallenge.WriteUInt8(1); } } else logonChallenge.WriteUInt8((byte)AuthResults.WOW_FAIL_UNKNOWN_ACCOUNT); Send(logonChallenge); } }
public static void HandlePlayerLogin(ref PacketReader packet, WorldClass session) { byte[] guidMask = { 4, 2, 7, 1, 0, 5, 6, 3 }; byte[] guidBytes = { 5, 0, 1, 6, 7, 2, 3, 4 }; BitUnpack GuidUnpacker = new BitUnpack(packet); packet.Skip(4); var guid = GuidUnpacker.GetPackedValue(guidMask, guidBytes); Log.Message(LogType.Debug, "Character with Guid: {0}, AccountId: {1} tried to enter the world.", guid, session.Account.Id); session.Character = new Character(guid); if (!WorldMgr.AddSession(guid, ref session)) { Log.Message(LogType.Error, "A Character with Guid: {0} is already logged in", guid); return; } WorldMgr.WriteAccountDataTimes(AccountDataMasks.CharacterCacheMask, ref session); MiscHandler.HandleMessageOfTheDay(ref session); TimeHandler.HandleLoginSetTimeSpeed(ref session); SpecializationHandler.HandleUpdateTalentData(ref session); SpellHandler.HandleSendKnownSpells(ref session); MiscHandler.HandleUpdateActionButtons(ref session); if (session.Character.LoginCinematic) CinematicHandler.HandleStartCinematic(ref session); ObjectHandler.HandleUpdateObjectCreate(ref session); }