public static void Send(LobbyClient client) { PacketOut Out = new PacketOut((UInt32)Opcodes.ANS_LOGIN_SUCCESS); Out.WriteUnicodeString(client.Account.RealTag,48); Out.WriteUInt32R(21); // Account Type Out.WriteInt64R(TCPManager.GetTimeStamp()); // Temps avant expiration du compte Out.WriteByte(0x13); // ms Out.WriteByte(0x29); // sec Out.WriteUInt16R(0x12); // Hour // Date de création Out.WriteByte(0x0E); // day Out.WriteByte(0x07); // month Out.WriteUInt16R(2010); // Year Out.WriteInt32R(1450); // Temps de jeu (secondes) Out.WriteInt32R(client.Account.Points); // Points APB for(int i=1;i<6;++i) Out.WriteInt32R( Program.FileMgr.GetFileVersion(client.Account.Id, i, true, "", "")); // Config file, Server Version Out.WriteInt32R(0); Out.WriteUInt16(0x957D); Out.WriteUInt16(0x0400); Out.WriteUInt16(0x5052); Out.WriteUInt16(0x4F45); Out.WriteUInt16(0x552E); Out.WriteUInt16(0x3232); Out.WriteUInt16(0x3738); Out.WriteUInt16(0x3031); Out.WriteUInt16(0); Out.WriteUInt16(0x0067); Out.WriteUInt64(0x526C624331313256); Out.WriteUInt64(0x486E314100000000); Out.WriteUInt16(0); Out.WriteStringBytes(""); Out.WriteByte(0); client.SendTCP(Out); ANS_CHARACTER_INFO.Send(client); }
public static void Send(LobbyClient client) { List<WorldInfo> _Worlds = Program.CharMgr.GetWorlds(); PacketOut Out = new PacketOut((UInt32)Opcodes.WORLD_LIST); Out.WriteInt32R(0); // Returned Code Out.WriteUInt16R((UInt16)_Worlds.Count); // World Count foreach (WorldInfo Info in _Worlds) { Out.WriteUInt32R((UInt32)Info._Info.Id); // WorldUid Out.WriteUnicodeString(Info._Info.Name, 32); // WorldName Out.WriteByte((byte)(Info.RpcID == 0 ? 0 : 1)); // Status Out.WriteByte(Info._Info.Population); // Pop 0:Low 1:Medium 2:High Out.WriteByte(Info._Info.Enf); // enf recommended , true or false Out.WriteByte(Info._Info.Crim); // crim recommended , true or false } client.SendTCP(Out); }