virtual protected void UpdateViewParameters() { eyeOffsets = FoveManager.GetEyeOffsets(); projectionMatrices = FoveManager.GetProjectionMatrices(cam.nearClipPlane, cam.farClipPlane); }
private void UpdateGazeMatrices() { FoveManager.GetProjectionMatrices(_cam.nearClipPlane, _cam.farClipPlane, ref _stereoData[0].projection, ref _stereoData[1].projection); }