示例#1
0
 public static VDataNode FirstDataNode(VNode Root)
 {
     VNode C = Root;
     while(C.Left!=null)
         C = C.Left;
     return (VDataNode)C;
 }
示例#2
0
        public static VNode ProcessCircleEvent(VCircleEvent e, VNode Root, VoronoiGraph VG, double ys, out VDataNode[] CircleCheckList)
        {
            VDataNode a,b,c;
            VEdgeNode eu,eo;
            b = e.NodeN;
            a = VNode.LeftDataNode(b);
            c = VNode.RightDataNode(b);
            if(a==null || b.Parent==null || c==null || !a.DataPoint.Equals(e.NodeL.DataPoint) || !c.DataPoint.Equals(e.NodeR.DataPoint))
            {
                CircleCheckList = new VDataNode[]{};
                return Root; // Abbruch da sich der Graph verändert hat
            }
            eu = (VEdgeNode)b.Parent;
            CircleCheckList = new VDataNode[] {a,c};
            //1. Create the new Vertex
            Point VNew = new Point(e.Center.X,e.Center.Y);
            //			VNew.X = Fortune.ParabolicCut(a.DataPoint.X,a.DataPoint.Y,c.DataPoint.X,c.DataPoint.Y,ys);
            //			VNew.Y = (ys + a.DataPoint.Y)/2 - 1/(2*(ys-a.DataPoint.Y))*(VNew.X-a.DataPoint.X)*(VNew.X-a.DataPoint.X);
            VG.Vertizes.Add(VNew);
            //2. Find out if a or c are in a distand part of the tree (the other is then b's sibling) and assign the new vertex
            if(eu.Left==b) // c is sibling
            {
                eo = VNode.EdgeToRightDataNode(a);

                // replace eu by eu's Right
                eu.Parent.Replace(eu,eu.Right);
            }
            else // a is sibling
            {
                eo = VNode.EdgeToRightDataNode(b);

                // replace eu by eu's Left
                eu.Parent.Replace(eu,eu.Left);
            }
            eu.Edge.AddVertex(VNew);
            //			///////////////////// uncertain
            //			if(eo==eu)
            //				return Root;
            //			/////////////////////

            //complete & cleanup eo
            eo.Edge.AddVertex(VNew);
            //while(eo.Edge.VVertexB == Fortune.VVUnkown)
            //{
            //    eo.Flipped = !eo.Flipped;
            //    eo.Edge.AddVertex(Fortune.VVInfinite);
            //}
            //if(eo.Flipped)
            //{
            //    Vector T = eo.Edge.LeftData;
            //    eo.Edge.LeftData = eo.Edge.RightData;
            //    eo.Edge.RightData = T;
            //}

            //2. Replace eo by new Edge
            VoronoiEdge VE = new VoronoiEdge();
            VE.LeftData = a.DataPoint;
            VE.RightData = c.DataPoint;
            VE.AddVertex(VNew);
            VG.Edges.Add(VE);

            VEdgeNode VEN = new VEdgeNode(VE, false);
            VEN.Left = eo.Left;
            VEN.Right = eo.Right;
            if(eo.Parent == null)
                return VEN;
            eo.Parent.Replace(eo,VEN);
            return Root;
        }
示例#3
0
 public static void CleanUpTree(VNode Root)
 {
     if(Root is VDataNode)
         return;
     VEdgeNode VE = Root as VEdgeNode;
     while(VE.Edge.VVertexB == Fortune.VVUnkown)
     {
         VE.Edge.AddVertex(Fortune.VVInfinite);
     //				VE.Flipped = !VE.Flipped;
     }
     if(VE.Flipped)
     {
         Point T = VE.Edge.LeftData;
         VE.Edge.LeftData = VE.Edge.RightData;
         VE.Edge.RightData = T;
     }
     VE.Edge.Done = true;
     CleanUpTree(Root.Left);
     CleanUpTree(Root.Right);
 }
示例#4
0
 public static VDataNode FindDataNode(VNode Root, double ys, double x)
 {
     VNode C = Root;
     do
     {
         if(C is VDataNode)
             return (VDataNode)C;
         if(((VEdgeNode)C).Cut(ys,x)<0)
             C = C.Left;
         else
             C = C.Right;
     }while(true);
 }
示例#5
0
        /// <summary>
        /// Will return the new root (unchanged except in start-up)
        /// </summary>
        public static VNode ProcessDataEvent(VDataEvent e, VNode root, VoronoiGraph vg, double ys, out VDataNode[] circleCheckList)
        {
            if (root == null)
            {
                root = new VDataNode(e.DataPoint);
                circleCheckList = new VDataNode[] { (VDataNode)root };
                return root;
            }
            //1. Find the node to be replaced
            VNode c = FindDataNode(root, ys, e.DataPoint.X);
            //2. Create the subtree (ONE Edge, but two VEdgeNodes)
            var ve = new Edge
            {
                LeftData = ((VDataNode)c).DataPoint,
                RightData = e.DataPoint,
                VVertexA = null,
                VVertexB = null
            };
            vg.MutableEdges.Add(ve);

            VNode subRoot;
            if (Math.Abs(ve.LeftData.Y - ve.RightData.Y) < 1e-10)
            {
                if (ve.LeftData.X < ve.RightData.X)
                {
                    subRoot = new VEdgeNode(ve, false)
                    {
                        Left = new VDataNode(ve.LeftData),
                        Right = new VDataNode(ve.RightData)
                    };
                }
                else
                {
                    subRoot = new VEdgeNode(ve, true)
                    {
                        Left = new VDataNode(ve.RightData),
                        Right = new VDataNode(ve.LeftData)
                    };
                }
                circleCheckList = new VDataNode[] { (VDataNode)subRoot.Left, (VDataNode)subRoot.Right };
            }
            else
            {
                subRoot = new VEdgeNode(ve, false)
                {
                    Left = new VDataNode(ve.LeftData),
                    Right = new VEdgeNode(ve, true)
                    {
                        Left = new VDataNode(ve.RightData),
                        Right = new VDataNode(ve.LeftData)
                    }
                };
                circleCheckList = new VDataNode[] { (VDataNode)subRoot.Left, (VDataNode)subRoot.Right.Left, (VDataNode)subRoot.Right.Right };
            }

            //3. Apply subtree
            if (c.Parent == null)
                return subRoot;
            c.Parent.Replace(c, subRoot);
            return root;
        }
示例#6
0
 public void Replace(VNode childOld, VNode childNew)
 {
     if (Left == childOld)
         Left = childNew;
     else if (Right == childOld)
         Right = childNew;
     else
         throw new ArgumentException("Child not found!", nameof(childOld));
     childOld.Parent = null;
 }
示例#7
0
 public static VDataNode FirstDataNode(VNode root)
 {
     var c = root;
     while (c.Left != null)
         c = c.Left;
     return (VDataNode)c;
 }
示例#8
0
        public static VoronoiGraph ComputeVoronoiGraph(IEnumerable datapoints)
        {
            var   pq             = new BinaryPriorityQueue();
            var   currentCircles = new Hashtable();
            var   vg             = new VoronoiGraph();
            VNode rootNode       = null;

            foreach (Vector v in datapoints)
            {
                pq.Push(new VDataEvent(v));
            }
            while (pq.Count > 0)
            {
                var         ve = pq.Pop() as VEvent;
                VDataNode[] circleCheckList;
                if (ve is VDataEvent)
                {
                    rootNode = VNode.ProcessDataEvent(ve as VDataEvent, rootNode, vg, ve.Y, out circleCheckList);
                }
                else
                {
                    var @event = ve as VCircleEvent;
                    if (@event != null)
                    {
                        currentCircles.Remove(@event.NodeN);
                        if ([email protected])
                        {
                            continue;
                        }
                        rootNode = VNode.ProcessCircleEvent(@event, rootNode, vg, ve.Y, out circleCheckList);
                    }
                    else
                    {
                        throw new Exception($"Got event of type {ve?.GetType()}!");
                    }
                }
                foreach (var vd in circleCheckList)
                {
                    if (currentCircles.ContainsKey(vd))
                    {
                        ((VCircleEvent)currentCircles[vd]).Valid = false;
                        currentCircles.Remove(vd);
                    }
                    var vce = VNode.CircleCheckDataNode(vd, ve.Y);
                    if (vce == null)
                    {
                        continue;
                    }
                    pq.Push(vce);
                    currentCircles[vd] = vce;
                }
                var dataEvent = ve as VDataEvent;
                if (dataEvent == null)
                {
                    continue;
                }
                var dp = dataEvent.DataPoint;
                foreach (var vce in currentCircles.Values.Cast <VCircleEvent>().Where(vce => MathTools.Dist(dp[0], dp[1], vce.Center[0], vce.Center[1]) < vce.Y - vce.Center[1] && Math.Abs(MathTools.Dist(dp[0], dp[1], vce.Center[0], vce.Center[1]) - (vce.Y - vce.Center[1])) > 1e-10))
                {
                    vce.Valid = false;
                }
            }
            VNode.CleanUpTree(rootNode);
            foreach (var ve in vg.Edges.Where(ve => !ve.Done).Where(ve => ve.VVertexB == VvUnkown))
            {
                ve.AddVertex(VvInfinite);
                if (!(Math.Abs(ve.LeftData[1] - ve.RightData[1]) < 1e-10) || !(ve.LeftData[0] < ve.RightData[0]))
                {
                    continue;
                }
                var T = ve.LeftData;
                ve.LeftData  = ve.RightData;
                ve.RightData = T;
            }

            var minuteEdges = new ArrayList();

            foreach (var ve in vg.Edges.Where(ve => !ve.IsPartlyInfinite && ve.VVertexA == ve.VVertexB))
            {
                minuteEdges.Add(ve);
                // prevent rounding errors from expanding to holes
                foreach (var ve2 in vg.Edges)
                {
                    if (ve2.VVertexA == ve.VVertexA)
                    {
                        ve2.VVertexA = ve.VVertexA;
                    }
                    if (ve2.VVertexB == ve.VVertexA)
                    {
                        ve2.VVertexB = ve.VVertexA;
                    }
                }
            }
            foreach (VoronoiEdge ve in minuteEdges)
            {
                vg.Edges.Remove(ve);
            }

            return(vg);
        }
示例#9
0
        public static VNode ProcessCircleEvent(VCircleEvent e, VNode root, VoronoiGraph vg, out VDataNode[] circleCheckList)
        {
            VEdgeNode eo;
            var       b = e.NodeN;
            var       a = LeftDataNode(b);
            var       c = RightDataNode(b);

            if (a == null || b.Parent == null || c == null || !a.DataPoint.Equals(e.NodeL.DataPoint) || !c.DataPoint.Equals(e.NodeR.DataPoint))
            {
                circleCheckList = new VDataNode[] { };
                return(root); // Abbruch da sich der Graph verändert hat
            }
            var eu = (VEdgeNode)b.Parent;

            circleCheckList = new VDataNode[] { a, c };
            //1. Create the new Vertex
            var vNew = new Vector2(e.Center.X, e.Center.Y);

            //			VNew.X = Fortune.ParabolicCut(a.DataPoint.X,a.DataPoint.Y,c.DataPoint.X,c.DataPoint.Y,ys);
            //			VNew.Y = (ys + a.DataPoint.Y)/2 - 1/(2*(ys-a.DataPoint.Y))*(VNew.X-a.DataPoint.X)*(VNew.X-a.DataPoint.X);
            vg.MutableVertices.Add(vNew);
            //2. Find out if a or c are in a distand part of the tree (the other is then b's sibling) and assign the new vertex
            if (eu.Left == b) // c is sibling
            {
                eo = EdgeToRightDataNode(a);

                // replace eu by eu's Right
                eu.Parent.Replace(eu, eu.Right);
            }
            else // a is sibling
            {
                eo = EdgeToRightDataNode(b);

                // replace eu by eu's Left
                eu.Parent.Replace(eu, eu.Left);
            }
            eu.Edge.AddVertex(vNew);
            //			///////////////////// uncertain
            //			if(eo==eu)
            //				return root;
            //			/////////////////////

            //complete & cleanup eo
            eo.Edge.AddVertex(vNew);
            //while(eo.Edge.VVertexB == Fortune.VVUnkown)
            //{
            //    eo.flipped = !eo.flipped;
            //    eo.Edge.AddVertex(Fortune.VVInfinite);
            //}
            //if(eo.flipped)
            //{
            //    Vector T = eo.Edge.LeftData;
            //    eo.Edge.LeftData = eo.Edge.RightData;
            //    eo.Edge.RightData = T;
            //}


            //2. Replace eo by new Edge
            var ve = new Edge
            {
                LeftData  = a.DataPoint,
                RightData = c.DataPoint
            };

            ve.AddVertex(vNew);
            vg.MutableEdges.Add(ve);

            var ven = new VEdgeNode(ve, false)
            {
                Left  = eo.Left,
                Right = eo.Right
            };

            if (eo.Parent == null)
            {
                return(ven);
            }
            eo.Parent.Replace(eo, ven);
            return(root);
        }
示例#10
0
        public static VDataNode FindDataNode(VNode root, double ys, double x)
        {
            var c = root;
            do
            {
                var node = c as VDataNode;
                if (node != null)
                    return node;

                c = ((VEdgeNode)c).Cut(ys, x) < 0 ? c.Left : c.Right;
            } while (true);
        }
示例#11
0
        /// <summary>
        /// Will return the new root (unchanged except in start-up)
        /// </summary>
        public static VNode ProcessDataEvent(VDataEvent e, VNode root, VoronoiGraph vg, double ys, out VDataNode[] circleCheckList)
        {
            if (root == null)
            {
                root            = new VDataNode(e.DataPoint);
                circleCheckList = new VDataNode[] { (VDataNode)root };
                return(root);
            }
            //1. Find the node to be replaced
            VNode c = FindDataNode(root, ys, e.DataPoint.X);
            //2. Create the subtree (ONE Edge, but two VEdgeNodes)
            var ve = new Edge
            {
                LeftData  = ((VDataNode)c).DataPoint,
                RightData = e.DataPoint,
                VVertexA  = null,
                VVertexB  = null
            };

            vg.MutableEdges.Add(ve);

            VNode subRoot;

            if (Math.Abs(ve.LeftData.Y - ve.RightData.Y) < 1e-10)
            {
                if (ve.LeftData.X < ve.RightData.X)
                {
                    subRoot = new VEdgeNode(ve, false)
                    {
                        Left  = new VDataNode(ve.LeftData),
                        Right = new VDataNode(ve.RightData)
                    };
                }
                else
                {
                    subRoot = new VEdgeNode(ve, true)
                    {
                        Left  = new VDataNode(ve.RightData),
                        Right = new VDataNode(ve.LeftData)
                    };
                }
                circleCheckList = new VDataNode[] { (VDataNode)subRoot.Left, (VDataNode)subRoot.Right };
            }
            else
            {
                subRoot = new VEdgeNode(ve, false)
                {
                    Left  = new VDataNode(ve.LeftData),
                    Right = new VEdgeNode(ve, true)
                    {
                        Left  = new VDataNode(ve.RightData),
                        Right = new VDataNode(ve.LeftData)
                    }
                };
                circleCheckList = new VDataNode[] { (VDataNode)subRoot.Left, (VDataNode)subRoot.Right.Left, (VDataNode)subRoot.Right.Right };
            }

            //3. Apply subtree
            if (c.Parent == null)
            {
                return(subRoot);
            }
            c.Parent.Replace(c, subRoot);
            return(root);
        }
示例#12
0
        public static VoronoiGraph ComputeVoronoiGraph(IEnumerable Datapoints)
        {
            BinaryPriorityQueue PQ             = new BinaryPriorityQueue();
            Hashtable           CurrentCircles = new Hashtable();
            VoronoiGraph        VG             = new VoronoiGraph();
            VNode RootNode = null;

            foreach (Vector V in Datapoints)
            {
                PQ.Push(new VDataEvent(V));
            }
            while (PQ.Count > 0)
            {
                VEvent      VE = PQ.Pop() as VEvent;
                VDataNode[] CircleCheckList;
                if (VE is VDataEvent)
                {
                    RootNode = VNode.ProcessDataEvent(VE as VDataEvent, RootNode, VG, VE.Y, out CircleCheckList);
                }
                else if (VE is VCircleEvent)
                {
                    CurrentCircles.Remove(((VCircleEvent)VE).NodeN);
                    if (!((VCircleEvent)VE).Valid)
                    {
                        continue;
                    }
                    RootNode = VNode.ProcessCircleEvent(VE as VCircleEvent, RootNode, VG, VE.Y, out CircleCheckList);
                }
                else
                {
                    throw new Exception("Got event of type " + VE.GetType().ToString() + "!");
                }
                foreach (VDataNode VD in CircleCheckList)
                {
                    if (CurrentCircles.ContainsKey(VD))
                    {
                        ((VCircleEvent)CurrentCircles[VD]).Valid = false;
                        CurrentCircles.Remove(VD);
                    }
                    VCircleEvent VCE = VNode.CircleCheckDataNode(VD, VE.Y);
                    if (VCE != null)
                    {
                        PQ.Push(VCE);
                        CurrentCircles[VD] = VCE;
                    }
                }
                if (VE is VDataEvent)
                {
                    Vector DP = ((VDataEvent)VE).DataPoint;
                    foreach (VCircleEvent VCE in CurrentCircles.Values)
                    {
                        if (MathTools.Dist(DP[0], DP[1], VCE.Center[0], VCE.Center[1]) < VCE.Y - VCE.Center[1] && Math.Abs(MathTools.Dist(DP[0], DP[1], VCE.Center[0], VCE.Center[1]) - (VCE.Y - VCE.Center[1])) > 1e-10)
                        {
                            VCE.Valid = false;
                        }
                    }
                }
            }
            VNode.CleanUpTree(RootNode);
            foreach (VoronoiEdge VE in VG.Edges)
            {
                if (VE.Done)
                {
                    continue;
                }
                if (VE.VVertexB == Fortune.VVUnkown)
                {
                    VE.AddVertex(Fortune.VVInfinite);
                    if (Math.Abs(VE.LeftData[1] - VE.RightData[1]) < 1e-10 && VE.LeftData[0] < VE.RightData[0])
                    {
                        Vector T = VE.LeftData;
                        VE.LeftData  = VE.RightData;
                        VE.RightData = T;
                    }
                }
            }

            ArrayList MinuteEdges = new ArrayList();

            foreach (VoronoiEdge VE in VG.Edges)
            {
                if (!VE.IsPartlyInfinite && VE.VVertexA.Equals(VE.VVertexB))
                {
                    MinuteEdges.Add(VE);
                    // prevent rounding errors from expanding to holes
                    foreach (VoronoiEdge VE2 in VG.Edges)
                    {
                        if (VE2.VVertexA.Equals(VE.VVertexA))
                        {
                            VE2.VVertexA = VE.VVertexA;
                        }
                        if (VE2.VVertexB.Equals(VE.VVertexA))
                        {
                            VE2.VVertexB = VE.VVertexA;
                        }
                    }
                }
            }
            foreach (VoronoiEdge VE in MinuteEdges)
            {
                VG.Edges.Remove(VE);
            }

            return(VG);
        }
示例#13
0
        public static VNode ProcessCircleEvent(VCircleEvent e, VNode Root, VoronoiGraph VG, double ys, out VDataNode[] CircleCheckList)
        {
            VDataNode a, b, c;
            VEdgeNode eu, eo;

            b = e.NodeN;
            a = VNode.LeftDataNode(b);
            c = VNode.RightDataNode(b);
            if (a == null || b.Parent == null || c == null || !a.DataPoint.Equals(e.NodeL.DataPoint) || !c.DataPoint.Equals(e.NodeR.DataPoint))
            {
                CircleCheckList = new VDataNode[] {};
                return(Root); // Abbruch da sich der Graph verändert hat
            }
            eu = (VEdgeNode)b.Parent;
            CircleCheckList = new VDataNode[] { a, c };
            //1. Create the new Vertex
            Vector VNew = new Vector(e.Center[0], e.Center[1]);

//			VNew[0] = Fortune.ParabolicCut(a.DataPoint[0],a.DataPoint[1],c.DataPoint[0],c.DataPoint[1],ys);
//			VNew[1] = (ys + a.DataPoint[1])/2 - 1/(2*(ys-a.DataPoint[1]))*(VNew[0]-a.DataPoint[0])*(VNew[0]-a.DataPoint[0]);
            VG.Vertizes.Add(VNew);
            //2. Find out if a or c are in a distand part of the tree (the other is then b's sibling) and assign the new vertex
            if (eu.Left == b) // c is sibling
            {
                eo = VNode.EdgeToRightDataNode(a);

                // replace eu by eu's Right
                eu.Parent.Replace(eu, eu.Right);
            }
            else // a is sibling
            {
                eo = VNode.EdgeToRightDataNode(b);

                // replace eu by eu's Left
                eu.Parent.Replace(eu, eu.Left);
            }
            eu.Edge.AddVertex(VNew);
//			///////////////////// uncertain
//			if(eo==eu)
//				return Root;
//			/////////////////////

            //complete & cleanup eo
            eo.Edge.AddVertex(VNew);
            //while(eo.Edge.VVertexB == Fortune.VVUnkown)
            //{
            //    eo.Flipped = !eo.Flipped;
            //    eo.Edge.AddVertex(Fortune.VVInfinite);
            //}
            //if(eo.Flipped)
            //{
            //    Vector T = eo.Edge.LeftData;
            //    eo.Edge.LeftData = eo.Edge.RightData;
            //    eo.Edge.RightData = T;
            //}


            //2. Replace eo by new Edge
            VoronoiEdge VE = new VoronoiEdge();

            VE.LeftData  = a.DataPoint;
            VE.RightData = c.DataPoint;
            VE.AddVertex(VNew);
            VG.Edges.Add(VE);

            VEdgeNode VEN = new VEdgeNode(VE, false);

            VEN.Left  = eo.Left;
            VEN.Right = eo.Right;
            if (eo.Parent == null)
            {
                return(VEN);
            }
            eo.Parent.Replace(eo, VEN);
            return(Root);
        }
示例#14
0
        /// <summary>
        /// Will return the new root (unchanged except in start-up)
        /// </summary>
        public static VNode ProcessDataEvent(VDataEvent e, VNode Root, VoronoiGraph VG, double ys, out VDataNode[] CircleCheckList)
        {
            if(Root==null)
            {
                Root = new VDataNode(e.DataPoint);
                CircleCheckList = new VDataNode[] {(VDataNode)Root};
                return Root;
            }
            //1. Find the node to be replaced
            VNode C = VNode.FindDataNode(Root, ys, e.DataPoint.X);
            //2. Create the subtree (ONE Edge, but two VEdgeNodes)
            VoronoiEdge VE = new VoronoiEdge();
            VE.LeftData = ((VDataNode)C).DataPoint;
            VE.RightData = e.DataPoint;
            VE.VVertexA = Fortune.VVUnkown;
            VE.VVertexB = Fortune.VVUnkown;
            VG.Edges.Add(VE);

            VNode SubRoot;
            if(Math.Abs(VE.LeftData.Y-VE.RightData.Y)<1e-10)
            {
                if(VE.LeftData.X<VE.RightData.X)
                {
                    SubRoot = new VEdgeNode(VE,false);
                    SubRoot.Left = new VDataNode(VE.LeftData);
                    SubRoot.Right = new VDataNode(VE.RightData);
                }
                else
                {
                    SubRoot = new VEdgeNode(VE,true);
                    SubRoot.Left = new VDataNode(VE.RightData);
                    SubRoot.Right = new VDataNode(VE.LeftData);
                }
                CircleCheckList = new VDataNode[] {(VDataNode)SubRoot.Left,(VDataNode)SubRoot.Right};
            }
            else
            {
                SubRoot = new VEdgeNode(VE,false);
                SubRoot.Left = new VDataNode(VE.LeftData);
                SubRoot.Right = new VEdgeNode(VE,true);
                SubRoot.Right.Left = new VDataNode(VE.RightData);
                SubRoot.Right.Right = new VDataNode(VE.LeftData);
                CircleCheckList = new VDataNode[] {(VDataNode)SubRoot.Left,(VDataNode)SubRoot.Right.Left,(VDataNode)SubRoot.Right.Right};
            }

            //3. Apply subtree
            if(C.Parent == null)
                return SubRoot;
            C.Parent.Replace(C,SubRoot);
            return Root;
        }
示例#15
0
        public static VNode ProcessCircleEvent(VCircleEvent e, VNode root, VoronoiGraph vg, out VDataNode[] circleCheckList)
        {
            VEdgeNode eo;
            var b = e.NodeN;
            var a = LeftDataNode(b);
            var c = RightDataNode(b);
            if (a == null || b.Parent == null || c == null || !a.DataPoint.Equals(e.NodeL.DataPoint) || !c.DataPoint.Equals(e.NodeR.DataPoint))
            {
                circleCheckList = new VDataNode[] { };
                return root; // Abbruch da sich der Graph verändert hat
            }
            var eu = (VEdgeNode)b.Parent;
            circleCheckList = new VDataNode[] { a, c };
            //1. Create the new Vertex
            var vNew = new Vector2(e.Center.X, e.Center.Y);
            //			VNew.X = Fortune.ParabolicCut(a.DataPoint.X,a.DataPoint.Y,c.DataPoint.X,c.DataPoint.Y,ys);
            //			VNew.Y = (ys + a.DataPoint.Y)/2 - 1/(2*(ys-a.DataPoint.Y))*(VNew.X-a.DataPoint.X)*(VNew.X-a.DataPoint.X);
            vg.MutableVertices.Add(vNew);
            //2. Find out if a or c are in a distand part of the tree (the other is then b's sibling) and assign the new vertex
            if (eu.Left == b) // c is sibling
            {
                eo = EdgeToRightDataNode(a);

                // replace eu by eu's Right
                eu.Parent.Replace(eu, eu.Right);
            }
            else // a is sibling
            {
                eo = EdgeToRightDataNode(b);

                // replace eu by eu's Left
                eu.Parent.Replace(eu, eu.Left);
            }
            eu.Edge.AddVertex(vNew);
            //			///////////////////// uncertain
            //			if(eo==eu)
            //				return root;
            //			/////////////////////

            //complete & cleanup eo
            eo.Edge.AddVertex(vNew);
            //while(eo.Edge.VVertexB == Fortune.VVUnkown)
            //{
            //    eo.flipped = !eo.flipped;
            //    eo.Edge.AddVertex(Fortune.VVInfinite);
            //}
            //if(eo.flipped)
            //{
            //    Vector T = eo.Edge.LeftData;
            //    eo.Edge.LeftData = eo.Edge.RightData;
            //    eo.Edge.RightData = T;
            //}

            //2. Replace eo by new Edge
            var ve = new Edge
            {
                LeftData = a.DataPoint,
                RightData = c.DataPoint
            };
            ve.AddVertex(vNew);
            vg.MutableEdges.Add(ve);

            var ven = new VEdgeNode(ve, false)
            {
                Left = eo.Left,
                Right = eo.Right
            };
            if (eo.Parent == null)
                return ven;
            eo.Parent.Replace(eo, ven);
            return root;
        }
示例#16
0
 public void Replace(VNode ChildOld, VNode ChildNew)
 {
     if(Left==ChildOld)
         Left = ChildNew;
     else if(Right==ChildOld)
         Right = ChildNew;
     else throw new Exception("Child not found!");
     ChildOld.Parent = null;
 }
示例#17
0
        public static VoronoiGraph ComputeVoronoiGraph(IEnumerable <Vector2> points)
        {
            var   pq             = new MinHeap <VEvent>();
            var   currentCircles = new Dictionary <VDataNode, VCircleEvent>();
            var   vg             = new VoronoiGraph();
            VNode rootNode       = null;

            foreach (var v in points)
            {
                pq.Add(new VDataEvent(v));
            }
            while (pq.Count > 0)
            {
                var         ve = pq.RemoveMin();
                VDataNode[] circleCheckList;
                if (ve is VDataEvent)
                {
                    rootNode = VNode.ProcessDataEvent(ve as VDataEvent, rootNode, vg, ve.Y, out circleCheckList);
                }
                else if (ve is VCircleEvent)
                {
                    currentCircles.Remove(((VCircleEvent)ve).NodeN);
                    if (!((VCircleEvent)ve).Valid)
                    {
                        continue;
                    }
                    rootNode = VNode.ProcessCircleEvent(ve as VCircleEvent, rootNode, vg, out circleCheckList);
                }
                else
                {
                    throw new Exception("Got event of type " + ve.GetType() + "!");
                }
                foreach (var vd in circleCheckList)
                {
                    if (currentCircles.ContainsKey(vd))
                    {
                        currentCircles[vd].Valid = false;
                        currentCircles.Remove(vd);
                    }
                    var vce = VNode.CircleCheckDataNode(vd, ve.Y);
                    if (vce != null)
                    {
                        pq.Add(vce);
                        currentCircles[vd] = vce;
                    }
                }

                var evt = ve as VDataEvent;
                if (evt != null)
                {
                    var dp = evt.DataPoint;
                    foreach (var vce in currentCircles.Values)
                    {
                        if (Vector2.Distance(dp, vce.Center) < vce.Y - vce.Center.Y && Math.Abs(Vector2.Distance(dp, vce.Center) - (vce.Y - vce.Center.Y)) > 1e-10)
                        {
                            vce.Valid = false;
                        }
                    }
                }
            }
            VNode.CleanUpTree(rootNode as VEdgeNode);
            foreach (var ve in vg.Edges)
            {
                if (ve.Done)
                {
                    continue;
                }
                if (!ve.VVertexB.HasValue)
                {
                    ve.AddVertex(VvInfinite);
                    if (Math.Abs(ve.LeftData.Y - ve.RightData.Y) < 1e-10 && ve.LeftData.X < ve.RightData.X)
                    {
                        var t = ve.LeftData;
                        ve.LeftData  = ve.RightData;
                        ve.RightData = t;
                    }
                }
            }

            var minuteEdges = new List <Edge>();

            foreach (var ve in vg.Edges)
            {
                if (!ve.IsPartlyInfinite && ve.VVertexA.Equals(ve.VVertexB))
                {
                    minuteEdges.Add(ve);
                    // prevent rounding errors from expanding to holes
                    foreach (var ve2 in vg.Edges)
                    {
                        if (ve2.VVertexA.Equals(ve.VVertexA))
                        {
                            ve2.VVertexA = ve.VVertexA;
                        }
                        if (ve2.VVertexB.Equals(ve.VVertexA))
                        {
                            ve2.VVertexB = ve.VVertexA;
                        }
                    }
                }
            }
            foreach (var ve in minuteEdges)
            {
                vg.MutableEdges.Remove(ve);
            }

            return(vg);
        }