private void OnEnable()
        {
            if (Toggle == null)
            {
                Toggle = GetComponentInChildren <SliderToggle>();
            }

            if (Toggle == null)
            {
                return;
            }

            Toggle.OnToggle += OnToggle;

            if (TriggerTimes == UnityTriggerTimes.OnEnable)
            {
                OnToggle(Toggle.Toggled);
            }
        }
 private void Reset()
 {
     Toggle = GetComponentInChildren <SliderToggle>();
 }