private DefensivePlay ChooseDefensivePlay(Formation formation) { DefensiveFormation defense = PlayBook.GetInstance().fourThree; return(defense.GetPlay("Man Two Under")); // TODO: Implement coach playcalling logic }
private OffensivePlay ChoosePlay() { PlayBook book = PlayBook.GetInstance(); OffensiveFormation offense = book.iFormTwoWR; return(offense.GetPlay("Deep Pass")); /*switch(Random.GetInstance().Next(8)) * { * case 0: * return offense.GetPlay("Dive Right"); * case 1: * return offense.GetPlay("Slam Right"); * case 2: * return offense.GetPlay("Stretch Right"); * case 3: * return offense.GetPlay("Pitch Right"); * case 4: * return offense.GetPlay("Dive Left"); * case 5: * return offense.GetPlay("Slam Left"); * case 6: * return offense.GetPlay("Stretch Left"); * case 7: * return offense.GetPlay("Pitch Left"); * } * return null;*/ // TODO: Implement coach playcalling logic }