示例#1
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="play">KickoffReturnPlay</param>
        /// <param name="isFumble">bool</param>
        /// <returns>int</returns>
        public int MoveBallKickoffReturn(KickoffReturnPlay play, bool isFumble)
        {
            MoveChainsVariables var = MoveChains(play, isFumble);

            play.PlayLength = var.playLength;
            if (!var.isTd)
            {
                if (var.isSafety)
                {
                    OnSafetyOccurred(play);
                    if (isFumble)
                    {
                        OnFumbleOccurred(play.PrincipalBallcarrier, var.playLength);
                    }
                }
                else
                {
                    if (isFumble)
                    {
                        OnFumbleOccurred(play.PrincipalBallcarrier, var.playLength);
                    }
                    else
                    {
                        SetFirstDown();
                        this.game.GameAnnouncer.ReportGameEvent(play.PlayReport);
                    }
                }
            }
            else
            {
                OnTouchdownScored(play);
            }
            return(var.playLength);
        }
示例#2
0
        /// <summary>
        ///
        /// </summary>
        /// <param name="kickingTeam">Team</param>
        /// <param name="receivingTeam">Team</param>
        /// <returns>int</returns>
        public int MoveBallKickoff(Team kickingTeam, Team receivingTeam, int kickDistance)
        {
            if (currentDirection == Direction.Left)
            {
                if ((currentIndex - kickDistance) <= 0)//touchback
                {
                    kickDistance = currentIndex;
                    currentIndex = 19;
                }
                else
                {
                    currentIndex -= kickDistance;
                }
            }
            else if (currentDirection == Direction.Right)
            {
                if ((currentIndex + kickDistance) >= 99)//touchback
                {
                    kickDistance = currentIndex;
                    currentIndex = 79;
                }
                else
                {
                    currentIndex += kickDistance;
                }
            }


            SetBall(currentIndex, currentDirection, receivingTeam, kickingTeam);
            ToggleDirection();
            Player kicker      = kickingTeam.TeamOffense.GetPlayerAtPosition("K");
            Player returner    = receivingTeam.TeamOffense.GetPlayerAtPosition("KR");
            int    playerIndex = receivingTeam.GetIndexOfPlayer(returner);
            string reportPlay  = String.Format("And the kickoff by {0} is in the air! It is fielded by {1} at the {2} yardline", kicker.Name, returner.Name, CurrentYardLine);

            this.game.GameAnnouncer.ReportGameEvent(reportPlay);

            //Return the kickoff
            CarryStatSheet    returnStats   = (CarryStatSheet)game.GameStats[receivingTeam, playerIndex][StatTypes.Return];
            KickoffReturnPlay kickoffReturn = new KickoffReturnPlay(this, receivingTeam, kickingTeam, returner, returnStats);
            int returnDistance = kickoffReturn.Execute();

            MoveBallKickoffReturn(kickoffReturn, false);

            return(kickDistance);
        }